SETA Corporation

(Redirected from Aleck 64)

SETA Corporation[a] was a Japanese computer gaming company, founded on October 1, 1985, and dissolved on February 9, 2009.[1] SETA was headquartered in Kōtō, Tokyo,[2] with a branch in Las Vegas, Nevada.[3]

SETA Corporation
Company typeSubsidiary
IndustryVideo games
FoundedOctober 1, 1985
DefunctFebruary 9, 2009
FateLiquidated, due to be dissolved
HeadquartersKōtō, Tokyo, Japan
Products
  • Video games
  • Arcade hardware
  • Pachinko
ParentAruze
Websitewww.seta.co.jp/

SETA developed and published games for consoles such as the Nintendo Entertainment System and the Super Nintendo Entertainment System. It produced games primarily in Japan, but also in North America, focusing on golf and puzzles. SETA is commonly recognized for developing a variety of custom hardware to enhance games for Nintendo consoles, including enhancement chips, a modem, and a bio sensor. It created development tools for Nintendo's consoles.[4] SETA also developed the Aleck 64 arcade system, based on the Nintendo 64 console.[5] Additionally, SETA assisted in the production of the SSV arcade system, collaborating with Sammy and Visco.

In 1999, Aruze became the parent company.[6] SETA withdrew from the game business in 2004 after releasing Legend of Golfer on the GameCube. The company announced its closure in December 2008 due to Japan's declining economic conditions.[1] SETA officially closed on January 23, 2009, with Aruze absorbing the company's assets. It was subsequently liquidated at the Tokyo District Court on May 25, 2009.

Subsidiaries

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Former subsidiaries

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  • UD Technology Inc (ユーディテック・ジャパン株式会社): On December 20, 2003, UD Technology Inc announced its merger with SETA Corporation, effective April 1, 2004.[7] The merged entity became the headquarters for SETA Corporation's Unified Communication business.[8]
  • IKUSABUNE Co., Ltd. (株式会社企画デザイン工房戦船): Merged into SETA Corporation and became the headquarters for SETA Corporation's Image Contents business on April 1, 2004.[9]

Video games

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Arcade

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Nintendo Entertainment System

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Game Boy

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Super NES/Super Famicom

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TurboGrafx-16/PC Engine

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  • Super Real Mahjong P5 Custom[17]

Nintendo 64

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PlayStation

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  • Kanazawa Shogi '95

Saturn

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  • Shougi Matsuri
  • Super Real Mahjong P5
  • Super Real Mahjong P6
  • Super Real Mahjong P7
  • Super Real Mahjong Graffiti
  • Kanazawa Shougi
  • Real Mahjong Adventure "Umi-He": Summer Waltz

GameCube

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Xbox 360

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M65C02

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  • Cal.50 - Licensed to Taito

Macintosh

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  • Super Real Mahjong P4
  • Super Real Mahjong P4

Aleck 64

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The Aleck 64 is an arcade system board based on the Nintendo 64, designed by SETA in cooperation with Nintendo, and sold exclusively in Japan from 1998 to 2003.[19] It essentially consists of a Nintendo 64 board retrofitted with sound capabilities that were standard for arcade games of the time.[20] Nintendo and SETA began working on their agreement for the board in 1996, aiming to replicate the business model that Namco and Sony Computer Entertainment had established with the Namco System 11, facilitating conversions of arcade games.[21]

Notes

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  1. ^ Japanese: 株式会社セタ, Hepburn: Kabushiki gaisha Seta

References

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  1. ^ a b Anderson, John (January 21, 2009). "Veteran Japanese Studio Seta Closes Doors". Gamasutra. UBM Technology Group. Archived from the original on July 23, 2020. Retrieved October 31, 2020.
  2. ^ "Corporation Data." Seta Corporation. February 6, 2007. Retrieved on April 24, 2009.
  3. ^ "[1]." Seta USA. Retrieved on November 11, 2011.
  4. ^ "Nintendo Arcade System Nearly Complete". Next Generation. No. 33. Imagine Media. September 1997. p. 34.
  5. ^ "Seta Arcade Board Completed - IGN". July 1997 – via www.ign.com.
  6. ^ "セタが解散へ―『スーパーリアル麻雀』や『森田将棋』で知られる". Inside Games (in Japanese). IID. December 31, 2008. Archived from the original on June 21, 2020.
  7. ^ ユーディテック・ジャパン株式会社 合併のお知らせ
  8. ^ 当社との合併に伴う、ユーディテック・ジャパン株式会社、株式会社 企画デザイン工房 戦船、の事業等に関するお知らせ
  9. ^ 合併に伴うお知らせ - 新体制発足のお知らせ
  10. ^ "U.S. Classic (Registration Number TX0002697146)". United States Copyright Office. Retrieved 22 September 2021.
  11. ^ "ACME Awards: AAMA Achievement Awards". RePlay. Vol. 15, no. 7. April 1990. p. 94.
  12. ^ ""Virtua Fighter 2" and "Virtua Cop" Top Videos" (PDF). Game Machine (in Japanese). No. 511. Amusement Press, Inc. 1 February 1996. p. 22.
  13. ^ "Bio Force Ape". Nintendo Power. August 1991.
  14. ^ "Nintendo Power". Nintendo Power. April 1992.
  15. ^ "A website about unreleased video games". Lost Levels. 2010-04-02. Retrieved 2014-06-16.
  16. ^ "YouTuber finds an unreleased Nintendo game featuring Ric Flair & other WCW stars". WWE.
  17. ^ Staff (February 24, 1995). "ムフフフ大特集: 脱衣麻雀の女の子たち'95 - スーパーリアル麻雀シリーズ:スーパーリアル麻雀PVカスタム". Weekly Famitsu (323): 25.
  18. ^ "New High-Quality Spaceworld Footage Features Early Look at GBA & "Lost" N64 Game". 26 January 2024.
  19. ^ "Seta Aleck64 Hardware". System 16. Retrieved November 25, 2015.
  20. ^ "Tidbits...". Electronic Gaming Monthly. No. 98. Ziff Davis. September 1997. p. 23.
  21. ^ Svensson, Christian (September 1996). "Nintendo Opens Doors to Deals". Next Generation. No. 21. Imagine Media. p. 24.
  22. ^ "Arcade Login Vol. 1 (June 2000) (600DPI)". 30 June 2000.
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