Star Wars Rogue Squadron III: Rebel Strike

(Redirected from Battle of Ralltiir)

Star Wars Rogue Squadron III: Rebel Strike is an action video game developed by Factor 5 and published by LucasArts for the GameCube. The game is set during the original Star Wars trilogy and recreates battles that take place during those films. The game follows Rogue Squadron, which, under the command of Luke Skywalker and Wedge Antilles, uses starfighters to engage and defeat the Galactic Empire.

Star Wars Rogue Squadron III:
Rebel Strike
North American cover art
North American cover art
Developer(s)Factor 5
Publisher(s)LucasArts
Director(s)Julian Eggebrecht
Producer(s)Brett Tosti
Artist(s)Paul Topolos
Composer(s)Chris Huelsbeck
Jake Jacobson
SeriesStar Wars: Rogue Squadron
Platform(s)GameCube
Release
Genre(s)Action
Mode(s)Single-player, multiplayer

Rebel Strike was developed as a sequel to Star Wars: Rogue Squadron and Star Wars Rogue Squadron II: Rogue Leader. Rebel Strike introduced the ability for players to step out of their starfighters in on-foot missions, as well as the ability to commandeer ground vehicles that have appeared in the films, such as the AT-AT, the AT-ST, speeder bike and landspeeder. Additionally, the game features a two-player multiplayer mode, allowing cooperative play for most missions from its predecessor, Rogue Leader.

Gameplay

edit
 
Star Wars Rogue Squadron III: Rebel Strike features story-based gameplay in ground vehicles and on foot, a first for the series.

In Rebel Strike the player controls several Star Wars vehicles such as the X-wing and AT-ST across missions that span the movies and moments outside the films. It also contains on-foot missions in addition to the space battle missions found in the previous Rogue Squadron series games. The game also includes some unlockable classic missions inspired by the Star Wars original trilogy.

The game also features two multiplayer modes: Co-op and Versus. Co-op allows players to replay missions from Rogue Squadron II: Rogue Leader in split-screen, excluding the levels Triumph of the Empire and Revenge on Yavin. In Co-op, players share the same pool of lives. Versus features a variety of modes, such as Dogfight and Survival. In any Versus mode, players can pilot several craft, including X-Wings, A-Wings, TIE Fighters, and Darth Vader's TIE Advanced.

Plot

edit

Luke Skywalker

edit

Shortly after the destruction of the Death Star above Yavin 4, the Galactic Empire drives the Rebel Alliance off the moon, leaving them searching for a location to establish a new base. Tycho Celchu, an Imperial officer, defects to the Alliance on Dantooine. He leads the rebels to a group of scientists on Ralltiir, who also wish to defect. During the battle to rescue the scientists, Rogue Squadron member Sarkli defects to the Empire. Despite this, Rogue Squadron and the scientists manage to escape safely in a transport craft. The Rebels establish Echo Base on Hoth, it is destroyed by the Empire during the Battle of Hoth, forcing them to flee the Empire again.

Wedge Antilles

edit

Following the Battle of Hoth, Wedge Antilles leads a raid on Bakura to extract rebel hostages from the orbiting prison. Sarkli leads Rogue Squadron into Geonosis' orbit, where he and Wedge both crash following an ambush by TIE fighters and Imperial escort carriers. Wedge fights with stormtroopers and battle droid remnants. By making use of various pieces of deactivated Galactic Republic machinery left over from the Battle of Geonosis, he escapes and flees the system. This uncovers a ploy to wipe out part of the Alliance fleet over Dubrillion, and, in response, Rogue Squadron raids the shipyards of Fondor to destroy a Super Star Destroyer under construction. Emperor Palpatine reveals that he had personally manipulated the prior battles by throwing them, causing the rebels to become overconfident. The rebels are caught off-guard in the Battle of Endor, which turned out to be an elaborate trap set by the Empire. Despite the emperor's efforts to manipulate the battle to his advantage, Han Solo disables the shield generator protecting the second Death Star over Endor, killing Sarkli and allowing the Rebels to score victory.

Development

edit

The production team felt the need to expand upon the game's predecessor by adding enhanced atmospheric effects, more impressive explosions and the capability of having many more enemies on-screen at once than Rogue Leader could handle, among other improvements. The game ran into some troubled development. Because of the decision by Director of Technology Thomas Engel and Development Director Holger Schmidt to scrap all the coding of the engine for Rogue Leader so they could "reinvent the wheel" with the knowledge of the GameCube engine they had at that point, Factor 5 ran into various glitches as well as ultimately had various difficulties in development of a new landscape engine, causing it to go as long as tedious as in Rogue Leader, due to underestimating the amount of time it would take to do so.[3]

In the United States and some European countries, anyone who pre-ordered the game would receive a special copy of the game with a playable version of the original Star Wars arcade game immediately unlocked (which is usually unlocked after completing a certain level or entering a pair of cheat codes), plus a bonus disc featuring demos and trailers for several upcoming games and a concept art gallery.[4]

Reception

edit

Rebel Strike was met with positive reception, as GameRankings gave it a score of 76.61%,[5] while Metacritic gave it 75 out of 100.[6] Critics praised the intense gameplay and the ability to have more enemies on screen than on Rogue Leader. However, Rebel Strike was criticized for its on-foot missions, due to its clunky gameplay and lack of refinement.[17]

References

edit
  1. ^ "What's New?". Eurogamer.net. 2003-11-07. Archived from the original on 2023-03-18. Retrieved 2023-03-25.
  2. ^ III, Fran Mirabella (2003-10-17). "Inside Star Wars Rogue Squadron III: Rebel Strike". IGN. Archived from the original on 2023-03-25. Retrieved 2023-03-25.
  3. ^ The Making of Star Wars: Rogue Squadron III: Rebel Strike, included in Star Wars: Rogue Squadron III: Rebel Strike, 2001.
  4. ^ "Star Wars Rogue Squadron III: Rebel Strike Bonus Disc Impressions". GameSpot. Archived from the original on 28 January 2021. Retrieved 11 April 2015.
  5. ^ a b "Star Wars Rogue Squadron III: Rebel Strike for GameCube". GameRankings. Archived from the original on 13 September 2014. Retrieved 30 August 2014.
  6. ^ a b "Star Wars Rogue Squadron III: Rebel Strike for GameCube Reviews". Metacritic. CBS Interactive, Inc. Retrieved 2 November 2012.
  7. ^ Edge staff (December 2003). "Star Wars Rogue Squadron III: Rebel Strike". Edge. No. 130. p. 92.
  8. ^ EGM staff (December 2003). "Star Wars Rebel Strike: Rogue Squadron III [sic]". Electronic Gaming Monthly. No. 174. Archived from the original on 10 December 2003. Retrieved 30 August 2014.
  9. ^ Bramwell, Tom (7 November 2003). "Star Wars Rogue Squadron III: Rebel Strike". Eurogamer. Archived from the original on 4 February 2014. Retrieved 30 August 2014.
  10. ^ "Point Plus 30: スター・ウォーズ ローグ スコードロンIII". Famitsu. Vol. 1153. 20 January 2011. p. 40.
  11. ^ Reiner, Andrew (November 2003). "Star Wars Rogue Squadron III Rebel Strike". Game Informer. No. 127. p. 155. Archived from the original on 1 November 2007. Retrieved 30 August 2014.
  12. ^ Four-Eyed Dragon (21 October 2003). "Star Wars Rogue Squadron III: Rebel Strike Review for GameCube on GamePro.com". GamePro. Archived from the original on 13 March 2005. Retrieved 30 August 2014.
  13. ^ Gee, Brian (October 2003). "Star Wars [Rogue Squadron III]: Rebel Strike Review". Game Revolution. Archived from the original on 9 September 2015. Retrieved 30 August 2014.
  14. ^ Shoemaker, Brad (20 October 2003). "Star Wars Rogue Squadron III: Rebel Strike Review". GameSpot. Archived from the original on 26 July 2015. Retrieved 30 August 2014.
  15. ^ Williams, Bryn (28 October 2003). "GameSpy: Star Wars Rogue Squadron III: Rebel Strike". GameSpy. Archived from the original on 8 December 2005. Retrieved 30 August 2014.
  16. ^ Bedigian, Louis (2 November 2003). "Star Wars Rogue Squadron III: Rebel Strike - GC - Review". GameZone. Archived from the original on 25 January 2009. Retrieved 30 August 2014.
  17. ^ a b Casamassina, Matt (20 October 2003). "Star Wars Rogue Squadron III: Rebel Strike". IGN. Archived from the original on 15 October 2014. Retrieved 30 August 2014.
  18. ^ Watts, Martin (6 July 2013). "Star Wars Rogue Squadron III: Rebel Strike (GameCube) Review". NintendoLife. Archived from the original on 23 September 2014. Retrieved 30 August 2014.
  19. ^ "Star Wars Rogue Squadron III: Rebel Strike". Nintendo Power. Vol. 175. December 2003. p. 140.
edit