Brian Crecente (born July 28, 1970) is an American journalist and columnist. He founded Kotaku, co-founded Polygon, previously served as video games editor at Variety, and was in charge of game coverage at Rolling Stone.
Brian Crecente | |
---|---|
Born | United States | July 28, 1970
Alma mater | University of Maryland, College Park |
Occupation(s) | Journalist, editor, columnist |
Career
editHe began his career as a journalist with the Fort Worth Star-Telegram in 1997, where he covered crime and public safety for daily newspapers in Texas, Florida and Colorado for 12 years. He started his career as a video game journalist as the founding editor-in-chief of Kotaku, launched in 2004.[1] In 2009, he wrote Good Game, a weekly column internationally syndicated by McClatchy-Tribune Information Services. Crecente was the founding editor and executive editor for Polygon, launched in 2012.[2]
In July 2017, Crecente announced on Twitter that he would be leaving Polygon for Rolling Stone's gaming website Glixel.[3] He was brought on at Variety on April 9, 2018, to expand the entertainment publication's coverage into video gaming with a new vertical that the co-editors say "represents another step forward in our effort to offer great journalism regarding every aspect of the modern media landscape." At the time he was still contributing to Rolling Stone's game coverage.[4] Rolling Stone's gaming vertical, Glixel, was shut down later in 2018.
Crecente was laid off from Variety in June 2019, and the gaming section was removed from the Variety masthead. In 2020, Crecente helped launch an official LEGO Games podcast for the LEGO Group entitled Bits N' Bricks to help celebrate the 25-year history of the first LEGO video game. He co-hosts the weekly show which is hosted on LEGO.com.[5] In 2021, Crecente helped launch an official Level Infinite podcast for Tencent Games entitled This is Level Infinite. It explores the creation of the company's games. He co-hosts the weekly show which is hosted on LevelInfinite.com.[6]
Recognition
editIn 2018, Crecente received a special recognition from the Society of Professional Journalists for his series on game culture in Cuba.[7] He was also awarded first place for Excellence in eSports Writing that same year by the SPJ for his story on the esports champions of Cuba.[8] Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009[9] and one of gaming's Top 50 journalists by Edge in 2006.[10] He was featured in a 5280 biography.[11]
Personal life
editBrian Crecente is married and has a son and a grandson.[12] He is the uncle of Jennifer Ann Crecente, who was murdered in 2006. He was one of the judges on the "Life. Love. Game Design Challenge", a competition designed "to challenge video game designers and developers to create video games about teen dating violence" sponsored by Jennifer Ann's Group, a memorial charity for Jennifer.[13] Crecente attended the University of Maryland, College Park.
Works
edit- Good Game, Well Played (collection of his Kotaku and Polygon columns)[14]
References
edit- ^ Claire (no surname given) (February 2005). "Video Game Extravaganza Pop Quiz". Mediabistro.com. Archived from the original on October 11, 2008. Retrieved July 12, 2009.
- ^ "MCT News Service adds new video game column". McClatchy-Tribune via TMC. March 2009. Retrieved July 12, 2009.
- ^ Sinclair, Brendan (July 11, 2017). "Brian Crecente leaving Polygon". Retrieved July 14, 2017.
- ^ Variety Staff (April 6, 2018). "Brian Crecente Joins Variety as New Video Games Editor". Retrieved July 7, 2018.
- ^ "From Bricks to Bits: The LEGO Group Celebrates 25 Years of LEGO Video Games". December 1, 2020.
- ^ "This is Level Infinite". December 14, 2021.
- ^ Ferrendi, Brittany (May 16, 2018). "Special recognition 2017". Retrieved July 7, 2018.
- ^ "Excellence in eSports Writing". May 16, 2018. Retrieved July 7, 2018.
- ^ Shuman, Sid (May 2009). "20 Most Influential People in Gaming: #20 – Brian Crecente". IDG. Archived from the original on June 7, 2011. Retrieved July 12, 2009.
- ^ Staff, Edge (October 2006). "GAMING'S TOP 50 JOURNALISTS". Future plc. Retrieved July 12, 2009.[permanent dead link ]
- ^ Sanchez, Robert (July 2009). "Game Boy". 5280. Archived from the original on July 18, 2009. Retrieved July 12, 2009.
- ^ Crecente, Brian (December 14, 2012). "Playgrounds: Brian Crecente". Polygon. Vox Media. Archived from the original on December 15, 2012. Retrieved October 16, 2015.
- ^ "Life. Love. Game Design Challenge". Jennifer Ann's Group. Retrieved October 29, 2019.
Brian Crecente is a journalist and columnist [...] He is Jennifer Ann Crecente's uncle.
- ^ "My book is live. You can buy it here. Good Game, Well Played: A collection of video game essays as seen on Kotaku and Polygon". June 19, 2019. Retrieved August 9, 2019.
Further reading
edit- Roberts, Michael (August 29, 2017). "Video-Game Journo Brian Crecente Knew the Future Wasn't in Newspapers". Westword. Retrieved September 11, 2017.