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Developer(s) | Redot community |
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Initial release | October 2024 |
Stable release | 4.3 (Stable) / November 25, 2024;[1]
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Written in | GDScript, C#, VisualScript |
Operating system | Windows, macOS, Linux, Android, Web, FreeBSD, NetBSD, OpenBSD/> |
Platform | Linux, macOS, Windows, Android, iOS, Web, Consoles |
Type | Game engine |
License | MIT License |
Website | redotengine.org |
Redot is an open-source, cross-platform game engine designed for creating both 2D and 3D games. It is a fork of the Godot engine, aiming to improve upon it while maintaining a community-driven development model.
History
editRedot was forked from the Godot engine in September 2024 to address specific needs and improvements identified by its community.[2] The project has since grown with contributions from developers around the world. The first public release of Redot was in October 2024.[3]
Features
edit- Scene-driven design: Redot uses a node-based architecture to create complex and reusable scenes.
- Dedicated 3D and 2D engines: The engine provides specialized rendering engines for both 3D and 2D games, ensuring high performance and visual quality.[4]
- Cross-platform support: Redot allows developers to build and deploy games on various platforms, including desktop (Linux, macOS, Windows), mobile (Android, iOS), web, and consoles.[5]
- Scripting: The engine supports multiple scripting languages, including GDScript, C#, and VisualScript.
- Asset Library: Redot includes an asset library where developers can find and share resources such as scripts, models, and plugins.[6]
Development
editThe development of Redot is community-driven, with contributions from developers worldwide. The project is hosted on GitHub, where users can report issues, contribute code, and participate in discussions.[7]
Community and Support
editRedot has an active community of developers and users who contribute to its development and provide support through forums, chat groups, and social media. The official documentation provides comprehensive guides and tutorials to help new users get started.[8]
Applications
editRedot is used for creating both 2D and 3D games, as well as interactive simulations.[9] The engine is popular among indie game developers due to its ease of use and flexibility.[10]