Excalibur 2555 AD is an action-adventure game developed by Fish (UK) and Tempest and published by Sir-Tech for the PlayStation and Windows in 1997.
Excalibur 2555 AD | |
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Developer(s) | Fish (UK) Ltd. Tempest |
Publisher(s) | Sir-Tech |
Platform(s) | PlayStation, Windows |
Release | PlayStation Windows |
Genre(s) | Action-adventure |
Gameplay
editExcalibur 2555 AD plays similarly to Pax Corpus, in that players roam through fully 3D environments with a female character in a futuristic setting, and collect items which can be saved for later use.[4] The game is fully voice-acted, though there is also an option to enable subtitles.[4] Like Pax Corpus, the game received mixed to negative reviews both having been released the same year as Tomb Raider 2.
Plot
editThis article needs an improved plot summary. (October 2022) |
Mysterious soldiers from the future have travelled back in time to steal Excalibur from King Arthur's court. The wizard Merlin sends a young female warrior, Beth, into the future to retrieve it. With her giant sword in hand, Beth travels through a gloomy underground city, helping out the local people whenever she can.
History
editThe game was showcased at E3 1997.[5] In Japan, the PlayStation version was ported and published by Imagineer under the name Lost Sword: Ushinawareta Seiken (ロストソード 〜失われた聖剣〜, Rosuto Sōdo 〜Shichi Wareta Seiken〜) on March 12, 1998.[6]
Reception
editAggregator | Score | |
---|---|---|
PC | PS | |
GameRankings | N/A | 54%[7] |
Publication | Score | |
---|---|---|
PC | PS | |
AllGame | N/A | [8] |
Computer Games Strategy Plus | [9] | N/A |
Computer Gaming World | [10] | N/A |
Edge | N/A | 6/10[11] |
Electronic Gaming Monthly | N/A | 6.25/10[12] |
Famitsu | N/A | 20/40[6] |
Game Informer | N/A | 6.25/10[13] |
GameRevolution | D+[14] | N/A |
GameSpot | 3.9/10[15] | 4.5/10[16] |
IGN | N/A | 3/10[17] |
Next Generation | [18] | N/A |
PlayStation Official Magazine – UK | N/A | 7/10[19] |
PC Gamer (US) | 52%[20] | N/A |
The game received mixed but mostly negative reviews. Critics noted that the game had been marketed as being similar to Tomb Raider,[12][14][16][15][17][18] with Shawn Smith recounting in Electronic Gaming Monthly that during development the player character's design had been revised with a ponytail and super-short outfit in an apparent attempt to make her more closely resemble Tomb Raider's player character, Lara Croft.[12] However, critics also overwhelmingly thought Excalibur 2555 A.D. fell far short of that acclaimed game, and GameSpot and Next Generation went so far as to state that the gameplay is too fundamentally different from Tomb Raider to justify any comparison at all.[16][18] Criticisms varied widely, but the most common were that the gameplay is a combination of mindless combat[12][14][16][21] and puzzles which amount to nothing more than repeatedly finding and trading one object for another one.[12][14][16][15][21] GameSpot summarized that "Excalibur 2555 AD misses the mark in being either an engaging action game or an interesting puzzler. While not a horrible title by any means, it's simply boring."[16]
Other complaints voiced by multiple reviewers were that the animations are rudimentary[12][14][15][17] and the music is terrible.[15][17][21] GamePro gave it a 3 out of 5 for graphics and 1.5 in every other category (sound, control, and fun factor), commenting, "The puzzle elements are bland and clichéd, while the battle system is complete trash: You stand toe-to-toe with your foes ... trading blows at a ridiculously slow pace, while awful techno tunes try to keep your blood pumping."[21] IGN also razed the voice acting,[17] while GameSpot and GameRevolution attributed the poorness of the voice tracks to low quality production.[14][15] By contrast, Crispin Boyer of Electronic Gaming Monthly judged that "The graphics are pretty sharp - if not overly colorful - and the voice acting ain't bad either. Its 13 maze-like levels will hold your interest." Boyer's co-reviewer, Ken "Sushi-X" Williams, also had a relatively positive response to the game, but remarked, "Despite the huge exploration, I wonder why I can't jump, climb or look around. These simple functions, when missing, make an extremely flat game, something a 3-D title should never be."[12]
GameSpot noted that the Windows version is a port of the PlayStation version, and criticized its lack of mid-level saving.[15] GameRevolution found the graphical effects and level of detail when using 3D acceleration cards to be impressive, but said it did not make up for the massive plot holes and poor gameplay.[14] Next Generation instead argued that the 3D card compatibility only serves to highlight how limited Excalibur 2555 AD is compared to leading PC games.[18]
References
edit- ^ "Excalibur's Leading Lady Gets Makeover". Sir-Tech. July 21, 1997. Archived from the original on February 6, 1998. Retrieved October 31, 2021.
- ^ "Computers - PlayStation Games". Staffordshire Newsletter (Uttoxeter ed.). April 11, 1997. p. 28. Retrieved December 18, 2023.
Porsche Challenge, Suikoden, Crow City of Angels, MechWarrior II, Soccer 97, Excalibur all just in stock.
- ^ "Sirtech Release Dates". PC Gamer. Imagine Media. October 13, 1997. Archived from the original on February 18, 1998. Retrieved December 5, 2019.
- ^ a b "Excalibur 2555 A.D.: If Lara Croft and King Arthur...". Electronic Gaming Monthly. No. 96. Ziff Davis. July 1997. p. 105.
- ^ Lee, Helen (May 29, 1997). "Sir-tech's E3 Lineup". GameSpot. Archived from the original on April 17, 1999. Retrieved July 25, 2022.
- ^ a b "ロストソード 〜失われた聖剣〜". Famitsu (in Japanese). Enterbrain. Retrieved October 31, 2021.
- ^ "Excalibur 2555 A.D. for PlayStation". GameRankings. CBS Interactive. Archived from the original on December 9, 2019.
- ^ Romero, Joshua. "Excalibur 2555 AD (PS) - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved November 1, 2021.
- ^ D'Aprile, Jason (1997). "Excalibur 2555 AD". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 29, 2003. Retrieved November 1, 2021.
- ^ Clarkson, Mark (March 1998). "Excali-bore (Excalibur 2555 A.D. Review)" (PDF). Computer Gaming World. No. 164. Ziff Davis. p. 142. Retrieved November 1, 2021.
- ^ Edge staff (April 1997). "Excalibur 2555AD [sic] (PS)" (PDF). Edge. No. 44. Future Publishing. p. 83. Retrieved October 31, 2021.
- ^ a b c d e f g EGM staff (November 1997). "Excalibur 2555 A.D.". Electronic Gaming Monthly. No. 100. Ziff Davis. p. 197.
- ^ "Excalibur 2555 AD (PS)". Game Informer. No. 53. FuncoLand. September 1997.
- ^ a b c d e f g Hubble, Calvin (March 1998). "Excalibur 2555 A.D. Review (PC)". GameRevolution. CraveOnline. Archived from the original on June 13, 1998. Retrieved October 31, 2021.
- ^ a b c d e f g Sengstack, Jeff (January 6, 1998). "Excalibur 2555 AD Review (PC) [date mislabeled as "May 1, 2000"]". GameSpot. Red Ventures. Archived from the original on January 20, 2005. Retrieved October 31, 2021.
- ^ a b c d e f Fielder, Joe (October 8, 1997). "Excalibur 2555 A.D. Review (PS) [date mislabeled as "April 28, 2000"]". GameSpot. Red Ventures. Archived from the original on January 18, 2005. Retrieved October 31, 2021.
- ^ a b c d e IGN staff (October 22, 1997). "Excalibur 2555 AD (PS)". IGN. Ziff Davis. Retrieved October 31, 2021.
- ^ a b c d "Steel Reign (PC)". Next Generation. No. 37. Imagine Media. January 1998. p. 159. Retrieved October 31, 2021.
- ^ "Excalibur 2555 AD". Official UK PlayStation Magazine. No. 17. Future Publishing. March 1997.
- ^ Williamson, Colin (February 1998). "Excalibur 2555 AD". PC Gamer. Vol. 5, no. 2. Imagine Media. Archived from the original on March 10, 2000. Retrieved November 1, 2021.
- ^ a b c d Boba Fatt (February 1998). "PlayStation ProReview: Excalibur 2555 A.D." GamePro. No. 113. IDG. p. 92. Retrieved October 31, 2021.