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Summary
DescriptionCube permutation 0 0 JF.png |
3-dimensional compound of the letters J and F (a figure without internal symmetry) This position illustrates the neutral element among the 48 permutations of the cube.
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This image has been assessed using the Quality image guidelines and is considered a Quality image.
العربية ∙ جازايرية ∙ беларуская ∙ беларуская (тарашкевіца) ∙ български ∙ বাংলা ∙ català ∙ čeština ∙ Cymraeg ∙ Deutsch ∙ Schweizer Hochdeutsch ∙ Zazaki ∙ Ελληνικά ∙ English ∙ Esperanto ∙ español ∙ eesti ∙ euskara ∙ فارسی ∙ suomi ∙ français ∙ galego ∙ עברית ∙ हिन्दी ∙ hrvatski ∙ magyar ∙ հայերեն ∙ Bahasa Indonesia ∙ italiano ∙ 日本語 ∙ Jawa ∙ ქართული ∙ 한국어 ∙ kurdî ∙ Lëtzebuergesch ∙ lietuvių ∙ македонски ∙ മലയാളം ∙ मराठी ∙ Bahasa Melayu ∙ Nederlands ∙ Norfuk / Pitkern ∙ polski ∙ português ∙ português do Brasil ∙ rumantsch ∙ română ∙ русский ∙ sicilianu ∙ slovenčina ∙ slovenščina ∙ shqip ∙ српски / srpski ∙ svenska ∙ தமிழ் ∙ తెలుగు ∙ ไทย ∙ Tagalog ∙ toki pona ∙ Türkçe ∙ українська ∙ vèneto ∙ Tiếng Việt ∙ 中文 ∙ 中文(简体) ∙ 中文(繁體) ∙ +/− |
POV-Ray source
POV-Ray source |
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#version 3.6;
global_settings { assumed_gamma 1.0 }
#default{ finish{ ambient 0.1 diffuse 0.9 conserve_energy}}
#include "colors.inc"
#include "math.inc"
///////////////////////////// camera and light
#declare Camera_Position = <12, 12, -50>;
camera{
location Camera_Position
right x*image_width/image_height
angle 6.5
look_at <-0.05, -0.14, -0.07>
}
light_source{ <-400, 500, -300> color White*0.9 shadowless}
light_source{ Camera_Position color rgb<0.9,0.9,1>*0.1 shadowless}
sky_sphere{ pigment{ White } }
///////////////////////////// JF solid
#declare LightColor = rgb<0.6, 0.55, 0.55>;
#declare DarkColor = rgb<0.005, 0.004, 0.004>;
#declare CubeColor = rgb<0.25, 0.25, 0.25>;
#declare BigCyl = cylinder{ <0, 0, 0>, <0.9, 0, 0>, 1.5 }
#declare SmallCyl = cylinder{ <-0.1, 0, 0>, <1, 0, 0>, 0.6 }
#declare Ring = difference{
object{BigCyl}
object{SmallCyl}
}
#declare CutBox = box{
<-10,-10,-10> <10,10,10>
translate 10*y
}
#declare HalfRing = difference{
object{Ring}
object{CutBox}
}
#declare CutBox = object{
CutBox
rotate -45*x
pigment{color DarkColor}
}
#declare LetterJTail = difference{
object{HalfRing}
object{CutBox}
}
#declare LetterStem = box{
<0, 0, 0.6>
<0.9, 2.4, 1.5>
}
#declare LetterFBar1 = box{
<0, 1.5, 0.6>
<-3, 2.4, 1.5>
}
#declare CutBox = box{
<-10,-10,-10> <10,10,10>
translate <-12.6, 0, 0>
pigment{color DarkColor}
}
#declare LetterFBar1 = difference{
object{LetterFBar1}
CutBox
}
#declare LetterFBar2 = object{
LetterFBar1
translate <0, -1.5, 0>
}
#declare CutBox = object{
CutBox
translate <1.3, 0, 0>
}
#declare LetterFBar2 = difference{
object{LetterFBar2}
CutBox
}
#declare LetterJFSolid = union{
object{LetterJTail}
object{LetterStem}
object{LetterFBar1}
object{LetterFBar2}
pigment{color LightColor}
}
///////////////////////////// JF outline
#declare R = 0.03;
#declare PointFBar1a = <0.9, 2.4, 0.6>;
#declare PointFBar1b = PointFBar1a + 0.9*z;
#declare PointFBar1c = PointFBar1a - 3.5*x;
#declare PointFBar1d = PointFBar1b - 3.5*x;
#declare PointFBar2c = PointFBar1c - 0.9*y;
#declare PointFBar2d = PointFBar2c + 0.9*z;
#declare PointFBar2a = PointFBar2c + 2.6*x;
#declare PointFBar2b = PointFBar2a + 0.9*z;
#declare PointFBar3a = PointFBar2a - 0.6*y;
#declare PointFBar3b = PointFBar3a + 0.9*z;
#declare PointFBar3c = PointFBar3a - 1.3*x;
#declare PointFBar3d = PointFBar3b - 1.3*x;
#declare PointFBar4a = PointFBar3a - 0.9*y;
#declare PointFBar4b = PointFBar4a + 0.9*z;
#declare PointFBar4c = PointFBar4a - 1.3*x;
#declare PointFBar4d = PointFBar4b - 1.3*x;
#declare PointJFaceA = PointFBar4a + 0.9*x;
#declare PointJFaceB = PointFBar4b + 0.9*x;
#declare PointJEndA = <0.9, -sqrt(1.125), -sqrt(1.125)>;
#declare PointJEndB = <0.9, -sqrt(0.18), -sqrt(0.18)>;
#declare PointJEndC = PointJEndA - 0.9*x;
#declare PointJEndD = PointJEndB - 0.9*x;
#declare SmallTorus = object{
torus {0.6, R}
rotate 90*z
}
#declare BigTorus = object{
torus {1.5, R}
rotate 90*z
}
#declare Tori1 = union{
object{SmallTorus}
object{BigTorus}
}
#declare Tori2 = object{
Tori1
translate 0.9*x
}
#declare Tori = union{
object{Tori1}
object{Tori2}
}
#declare CutBox = box{
<-10,-10,-10> <10,10,10>
translate 10*y
}
#declare Tori = difference{
object{Tori}
object{CutBox}
}
#declare CutBox = object{
CutBox
rotate -45*x
}
#declare Tori = difference{
object{Tori}
object{CutBox}
}
#declare LetterJFOutlines = union{
sphere{PointFBar1a, R}
sphere{PointFBar1b, R}
sphere{PointFBar1c, R}
sphere{PointFBar1d, R}
sphere{PointFBar2a, R}
sphere{PointFBar2b, R}
sphere{PointFBar2c, R}
sphere{PointFBar2d, R}
sphere{PointFBar3a, R}
sphere{PointFBar3b, R}
sphere{PointFBar3c, R}
sphere{PointFBar3d, R}
sphere{PointFBar4a, R}
sphere{PointFBar4b, R}
sphere{PointFBar4c, R}
sphere{PointFBar4d, R}
sphere{PointJEndA, R}
sphere{PointJEndB, R}
sphere{PointJEndC, R}
sphere{PointJEndD, R}
cylinder{PointFBar1a, PointFBar1b, R}
cylinder{PointFBar1b, PointFBar1d, R}
cylinder{PointFBar1d, PointFBar1c, R}
cylinder{PointFBar1c, PointFBar1a, R}
cylinder{PointFBar2a, PointFBar2b, R}
cylinder{PointFBar2b, PointFBar2d, R}
cylinder{PointFBar2d, PointFBar2c, R}
cylinder{PointFBar2c, PointFBar2a, R}
cylinder{PointFBar3a, PointFBar3b, R}
cylinder{PointFBar3b, PointFBar3d, R}
cylinder{PointFBar3d, PointFBar3c, R}
cylinder{PointFBar3c, PointFBar3a, R}
cylinder{PointFBar4a, PointFBar4b, R}
cylinder{PointFBar4b, PointFBar4d, R}
cylinder{PointFBar4d, PointFBar4c, R}
cylinder{PointFBar4c, PointFBar4a, R}
cylinder{PointFBar1c, PointFBar2c, R}
cylinder{PointFBar1d, PointFBar2d, R}
cylinder{PointFBar2a, PointFBar3a, R}
cylinder{PointFBar2b, PointFBar3b, R}
cylinder{PointFBar3c, PointFBar4c, R}
cylinder{PointFBar3d, PointFBar4d, R}
cylinder{PointFBar1a, PointJFaceA, R}
cylinder{PointFBar1b, PointJFaceB, R}
cylinder{PointJEndA, PointJEndB, R}
cylinder{PointJEndB, PointJEndD, R}
cylinder{PointJEndD, PointJEndC, R}
cylinder{PointJEndC, PointJEndA, R}
object{Tori}
pigment{color DarkColor}
}
///////////////////////////// cube
#declare CubeCoordinates = array[8]{
<-2.25, 2.25, 2.25>,
< 2.25, 2.25, 2.25>,
<-2.25, -2.25, 2.25>,
< 2.25, -2.25, 2.25>,
<-2.25, 2.25, -2.25>,
< 2.25, 2.25, -2.25>,
<-2.25, -2.25, -2.25>,
< 2.25, -2.25, -2.25>
}
#declare CubeEdgesAbstractCoordinates = array[12][2]{
{0,1}, {2,3}, {4,5}, {6,7}, {0,2}, {1,3}, {4,6}, {5,7}, {0,4}, {1,5}, {2,6}, {3,7}
}
#declare Cube = union{
#for(i, 0, 7)
sphere{CubeCoordinates[i], 0.01}
#end
#for(i, 0, 11)
cylinder{
CubeCoordinates[CubeEdgesAbstractCoordinates[i][0]],
CubeCoordinates[CubeEdgesAbstractCoordinates[i][1]],
0.01
}
#end
pigment{color CubeColor}
}
///////////////////////////// show
#declare LetterJF = union{
object{LetterJFSolid}
object{LetterJFOutlines}
translate <0.85, -0.45, -0.25>
rotate 90*y
}
#declare CubeLetterCompound = union{
object{LetterJF}
object{Cube}
}
object{
CubeLetterCompound
}
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Licensing
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
Items portrayed in this file
depicts
image/png
bfd019c035658236ce9e8fe1e1f5c99b84883411
384,575 byte
4,000 pixel
4,000 pixel
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 22:14, 26 April 2017 | 4,000 × 4,000 (376 KB) | Watchduck |
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PNG file comment |
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File change date and time | 23:00, 25 April 2017 |
Software used |