Find first set

(Redirected from Find first zero)

In computer software and hardware, find first set (ffs) or find first one is a bit operation that, given an unsigned machine word,[nb 1] designates the index or position of the least significant bit set to one in the word counting from the least significant bit position. A nearly equivalent operation is count trailing zeros (ctz) or number of trailing zeros (ntz), which counts the number of zero bits following the least significant one bit. The complementary operation that finds the index or position of the most significant set bit is log base 2, so called because it computes the binary logarithm ⌊log2(x)⌋.[1] This is closely related to count leading zeros (clz) or number of leading zeros (nlz), which counts the number of zero bits preceding the most significant one bit.[nb 2] There are two common variants of find first set, the POSIX definition which starts indexing of bits at 1,[2] herein labelled ffs, and the variant which starts indexing of bits at zero, which is equivalent to ctz and so will be called by that name.

Most modern CPU instruction set architectures provide one or more of these as hardware operators; software emulation is usually provided for any that aren't available, either as compiler intrinsics or in system libraries.

Examples

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Given the following 32-bit word:

0000 0000 0000 0000 1000 0000 0000 1000

The count trailing zeros operation would return 3, while the count leading zeros operation returns 16. The count leading zeros operation depends on the word size: if this 32-bit word were truncated to a 16-bit word, count leading zeros would return zero. The find first set operation would return 4, indicating the 4th position from the right. The truncated log base 2 is 15.

Similarly, given the following 32-bit word, the bitwise negation of the above word:

1111 1111 1111 1111 0111 1111 1111 0111

The count trailing ones operation would return 3, the count leading ones operation would return 16, and the find first zero operation ffz would return 4.

If the word is zero (no bits set), count leading zeros and count trailing zeros both return the number of bits in the word, while ffs returns zero. Both log base 2 and zero-based implementations of find first set generally return an undefined result for the zero word.

Hardware support

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Many architectures include instructions to rapidly perform find first set and/or related operations, listed below. The most common operation is count leading zeros (clz), likely because all other operations can be implemented efficiently in terms of it (see Properties and relations).

Platform Mnemonic Name Operand widths Description On application to 0
ARM (ARMv5T architecture and later)
except Cortex-M0/M0+/M1/M23
clz[3] Count Leading Zeros 32 clz 32
ARM (ARMv8-A architecture) clz Count Leading Zeros 32, 64 clz Operand width
AVR32 clz[4] Count Leading Zeros 32 clz 32
DEC Alpha ctlz[5] Count Leading Zeros 64 clz 64
cttz[5] Count Trailing Zeros 64 ctz 64
Intel 80386 and later bsf[6] Bit Scan Forward 16, 32, 64 ctz Undefined; sets zero flag
bsr[6] Bit Scan Reverse 16, 32, 64 Log base 2 Undefined; sets zero flag
x86 supporting BMI1 or ABM lzcnt[7] Count Leading Zeros 16, 32, 64 clz Operand width; sets carry flag
x86 supporting BMI1 tzcnt[8] Count Trailing Zeros 16, 32, 64 ctz Operand width; sets carry flag
Itanium clz[9] Count Leading Zeros 64 clz 64
MIPS32/MIPS64 clz[10][11] Count Leading Zeros in Word 32, 64 clz Operand width
clo[10][11] Count Leading Ones in Word 32, 64 clo Operand width
Motorola 68020 and later bfffo[12] Find First One in Bit Field Arbitrary Log base 2 Field offset + field width
PDP-10 jffo Jump if Find First One 36 clz 0; no operation
POWER/PowerPC/Power ISA cntlz/cntlzw/cntlzd[13] Count Leading Zeros 32, 64 clz Operand width
Power ISA 3.0 and later cnttzw/cnttzd[14] Count Trailing Zeros 32, 64 ctz Operand width
RISC-V ("B" Extension) clz[15] Count Leading Zeros 32, 64 clz Operand width
ctz[15] Count Trailing Zeros 32, 64 ctz Operand width
SPARC Oracle Architecture 2011 and later lzcnt (synonym: lzd)[16] Leading Zero Count 64 clz 64
VAX ffs[17] Find First Set 0–32 ctz Operand width; sets zero flag
IBM z/Architecture flogr[18] Find Leftmost One 64 clz 64
vclz[18] Vector Count Leading Zeroes 8, 16, 32, 64 clz Operand width
vctz[18] Vector Count Trailing Zeroes 8, 16, 32, 64 ctz Operand width

On some Alpha platforms CTLZ and CTTZ are emulated in software.

Tool and library support

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A number of compiler and library vendors supply compiler intrinsics or library functions to perform find first set and/or related operations, which are frequently implemented in terms of the hardware instructions above:

Tool/library Name Type Input type(s) Notes On application to 0
POSIX.1 compliant libc
4.3BSD libc
OS X 10.3 libc[2][19]
ffs Library function int Includes glibc. POSIX does not supply the complementary log base 2 / clz. 0
FreeBSD 5.3 libc
OS X 10.4 libc[19]
ffsl
fls
flsl
Library function int,
long
fls("find last set") computes (log base 2) + 1. 0
FreeBSD 7.1 libc[20] ffsll
flsll
Library function long long 0
GCC 3.4.0[21][22]
Clang 5.x[23][24]
__builtin_ffs[l,ll,imax]
__builtin_clz[l,ll,imax]
__builtin_ctz[l,ll,imax]
Built-in functions unsigned int,
unsigned long,
unsigned long long,
uintmax_t
GCC documentation considers result undefined clz and ctz on 0. 0 (ffs)
Visual Studio 2005 _BitScanForward[25]
_BitScanReverse[26]
Compiler intrinsics unsigned long,
unsigned __int64
Separate return value to indicate zero input Undefined
Visual Studio 2008 __lzcnt[27] Compiler intrinsic unsigned short,
unsigned int,
unsigned __int64
Relies on hardware support for the lzcnt instruction introduced in BMI1 or ABM. Operand width
Visual Studio 2012 _arm_clz[28] Compiler intrinsic unsigned int Relies on hardware support for the clz instruction introduced in the ARMv5T architecture and later. ?
Intel C++ Compiler _bit_scan_forward
_bit_scan_reverse[29][30]
Compiler intrinsics int Undefined
Nvidia CUDA[31] __clz Functions 32-bit, 64-bit Compiles to fewer instructions on the GeForce 400 series 32
__ffs 0
LLVM llvm.ctlz.*
llvm.cttz.*[32]
Intrinsic 8, 16, 32, 64, 256 LLVM assembly language Operand width, if 2nd argument is 0; undefined otherwise
GHC 7.10 (base 4.8), in Data.Bits[citation needed] countLeadingZeros
countTrailingZeros
Library function FiniteBits b => b Haskell programming language Operand width
C++20 standard library, in header <bit>[33][34] bit_ceil bit_floor
bit_width
countl_zero countl_one
countr_zero countr_one
Library function unsigned char,
unsigned short,
unsigned int,
unsigned long,
unsigned long long

Properties and relations

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If bits are labeled starting at 1 (which is the convention used in this article), then count trailing zeros and find first set operations are related by ctz(x) = ffs(x) − 1 (except when the input is zero). If bits are labeled starting at 0, then count trailing zeros and find first set are exactly equivalent operations. Given w bits per word, the log2 is easily computed from the clz and vice versa by log2(x) = w − 1 − clz(x).

As demonstrated in the example above, the find first zero, count leading ones, and count trailing ones operations can be implemented by negating the input and using find first set, count leading zeros, and count trailing zeros. The reverse is also true.

On platforms with an efficient log2 operation such as M68000, ctz can be computed by:

ctz(x) = log2(x & −x)

where & denotes bitwise AND and −x denotes the two's complement of x. The expression x & −x clears all but the least-significant 1 bit, so that the most- and least-significant 1 bit are the same.

On platforms with an efficient count leading zeros operation such as ARM and PowerPC, ffs can be computed by:

ffs(x) = w − clz(x & −x).

Conversely, on machines without log2 or clz operators, clz can be computed using ctz, albeit inefficiently:

clz = w − ctz(2⌈log2(x)⌉) (which depends on ctz returning w for the zero input)

On platforms with an efficient Hamming weight (population count) operation such as SPARC's POPC[35][36] or Blackfin's ONES,[37] there is:

ctz(x) = popcount((x & −x) − 1),[38][39] or ctz(x) = popcount(~(x | −x)),
ffs(x) = popcount(x ^ ~−x)[35]
clz = 32 − popcount(2⌈log2(x)⌉ − 1)

where ^ denotes bitwise exclusive-OR, | denotes bitwise OR and ~ denotes bitwise negation.

The inverse problem (given i, produce an x such that ctz(x) = i) can be computed with a left-shift (1 << i).

Find first set and related operations can be extended to arbitrarily large bit arrays in a straightforward manner by starting at one end and proceeding until a word that is not all-zero (for ffs, ctz, clz) or not all-one (for ffz, clo, cto) is encountered. A tree data structure that recursively uses bitmaps to track which words are nonzero can accelerate this.

Software emulation

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Most CPUs dating from the late 1980s onward have bit operators for ffs or equivalent, but a few modern ones like some of the ARM-Mx series do not. In lieu of hardware operators for ffs, clz and ctz, software can emulate them with shifts, integer arithmetic and bitwise operators. There are several approaches depending on architecture of the CPU and to a lesser extent, the programming language semantics and compiler code generation quality. The approaches may be loosely described as linear search, binary search, search+table lookup, de Bruijn multiplication, floating point conversion/exponent extract, and bit operator (branchless) methods. There are tradeoffs between execution time and storage space as well as portability and efficiency.

Software emulations are usually deterministic. They return a defined result for all input values; in particular, the result for an input of all zero bits is usually 0 for ffs, and the bit length of the operand for the other operations.

If one has a hardware clz or equivalent, ctz can be efficiently computed with bit operations, but the converse is not true: clz is not efficient to compute in the absence of a hardware operator.

The function 2⌈log2(x)⌉ (round up to the nearest power of two) using shifts and bitwise ORs[40] is not efficient to compute as in this 32-bit example and even more inefficient if we have a 64-bit or 128-bit operand:

function pow2(x):
    if x = 0 return invalid  // invalid is implementation defined (not in [0,63])
    x ← x - 1
    for each y in {1, 2, 4, 8, 16}: x ← x | (x >> y)
    return x + 1

Since ffs = ctz + 1 (POSIX) or ffs = ctz (other implementations), the applicable algorithms for ctz may be used, with a possible final step of adding 1 to the result, and returning 0 instead of the operand length for input of all zero bits.

The canonical algorithm is a loop counting zeros starting at the LSB until a 1-bit is encountered:

function ctz1 (x)
    if x = 0 return w
    t ← 1
    r ← 0
    while (x & t) = 0
        t ← t << 1
        r ← r + 1
    return r

This algorithm executes O(w) time and operations, and is impractical in practice due to a large number of conditional branches.

An exception is if the inputs are uniformly distributed. In that case, we can rely on the fact that half the return values will be 0, one quarter will be 1, and so on. The average number of loop iterations per function call is 1, and the algorithm executes in O(1) average-case time.

A lookup table can eliminate most branches:

table[1..2n-1] = ctz(i) for i in 1..2n-1
function ctz2 (x)
    if x = 0 return w
    r ← 0
    while (x & (2n−1)) ≠ 0
        x ← x >> n
        r ← r + n
    return r + table[x & (2n−1)]

The parameter n is fixed (typically 8) and represents a time–space tradeoff. The loop may also be fully unrolled. But as a linear lookup, this approach is still O(n) in the number of bits in the operand.

If n = 4 is chosen, the table of 16 2-bit entries can be encoded in a single 32-bit constant using SIMD within a register techniques:

// binary 000100100001001100010010000100xx
table ← 0x12131210
function ctz2a (x)
    if x = 0 return w
    r ← 0
    while (x & 15) ≠ 0
        x ← x >> 4
        r ← r + 4
    return r + ((table >> 2*(x & 15)) & 3);

A binary search implementation takes a logarithmic number of operations and branches, as in this 32-bit version:[41][42]

function ctz3 (x)
    if x = 0 return 32
    n ← 0
    if (x & 0x0000FFFF) = 0: n ← n + 16, x ← x >> 16
    if (x & 0x000000FF) = 0: n ← n +  8, x ← x >>  8
    if (x & 0x0000000F) = 0: n ← n +  4, x ← x >>  4
    if (x & 0x00000003) = 0: n ← n +  2, x ← x >>  2
    if (x & 0x00000001) = 0: n ← n +  1
    // Equivalently, n ← n + 1 - (x & 1)
    return n

This algorithm can be assisted by a table as well, replacing the last 2 or 3 if statements with a 16- or 256-entry lookup table using the least significant bits of x as an index.

As mentioned in § Properties and relations, if the hardware has a clz operator, the most efficient approach to computing ctz is thus:

function ctz4 (x)
    if x = 0 return w
    // Isolates the LSB
    x ← x & −x
    return w − 1 − clz(x)

A similar technique can take advantage of a population count instruction:

function ctz4a (x)
    if x = 0 return w
    // Makes a mask of the least-significant bits
    x ← x ^ (x − 1)
    return popcount(x) − 1

An algorithm for 32-bit ctz uses de Bruijn sequences to construct a minimal perfect hash function that eliminates all branches.[43][44] This algorithm assumes that the result of the multiplication is truncated to 32 bit.

for i from 0 to 31: table[ 0x077CB531 << i >> 27 ] ← i  // table [0..31] initialized
function ctz5 (x)
    if x = 0 return 32
    return table[((x & −x) * 0x077CB531) >> 27]

The expression (x & −x) again isolates the least-significant 1 bit. There are then only 32 possible words, which the unsigned multiplication and shift hash to the correct position in the table. This algorithm is branch-free if it does not need to handle the zero input.

The technique can be extended to 64-bit words.[45]

The canonical algorithm examines one bit at a time starting from the MSB until a non-zero bit is found, as shown in this example. It executes in O(n) time where n is the bit-length of the operand, and is not a practical algorithm for general use.

function clz1 (x)
    if x = 0 return w
    t ← 1 << (w - 1)
    r ← 0
    while (x & t) = 0
        t ← t >> 1
        r ← r + 1
    return r

An improvement on the previous looping approach examines eight bits at a time then uses a 256 (28) entry lookup table for the first non-zero byte. This approach, however, is still O(n) in execution time.

function clz2 (x)
    if x = 0 return w
    t ← 0xff << (w - 8)
    r ← 0
    while (x & t) = 0
        t ← t >> 8
        r ← r + 8
    return r + table[x >> (w - 8 - r)]

Binary search can reduce execution time to O(log2n):

function clz3 (x)
    if x = 0 return 32
    n ← 0
    if (x & 0xFFFF0000) = 0: n ← n + 16, x ← x << 16
    if (x & 0xFF000000) = 0: n ← n +  8, x ← x <<  8
    if (x & 0xF0000000) = 0: n ← n +  4, x ← x <<  4
    if (x & 0xC0000000) = 0: n ← n +  2, x ← x <<  2
    if (x & 0x80000000) = 0: n ← n +  1
    return n

The fastest portable approaches to simulate clz are a combination of binary search and table lookup: an 8-bit table lookup (28=256 1-byte entries) can replace the bottom 3 branches in binary search. 64-bit operands require an additional branch. A larger width lookup can be used but the maximum practical table size is limited by the size of L1 data cache on modern processors, which is 32 KB for many. Saving a branch is more than offset by the latency of an L1 cache miss.

An algorithm similar to de Bruijn multiplication for CTZ works for CLZ, but rather than isolating the most-significant bit, it rounds up to the nearest integer of the form 2n−1 using shifts and bitwise ORs:[46]

table[0..31] = {0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
                8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31}
function clz4 (x)
    for each y in {1, 2, 4, 8, 16}: x ← x | (x >> y)
    return table[((x * 0x07C4ACDD) >> 27) % 32]

For processors with deep pipelines, like Prescott and later Intel processors, it may be faster to replace branches by bitwise AND and OR operators (even though many more instructions are required) to avoid pipeline flushes for mispredicted branches (and these types of branches are inherently unpredictable):

function clz5 (x)
    r = (x > 0xFFFF) << 4; x >>= r;
    q = (x > 0xFF  ) << 3; x >>= q; r |= q;
    q = (x > 0xF   ) << 2; x >>= q; r |= q;
    q = (x > 0x3   ) << 1; x >>= q; r |= q;
                                    r |= (x >> 1);
    return r;

On platforms that provide hardware conversion of integers to floating point, the exponent field can be extracted and subtracted from a constant to compute the count of leading zeros. Corrections are needed to account for rounding errors.[41][47] Floating point conversion can have substantial latency. This method is highly non-portable and not usually recommended.

int x; 
int r;
union { unsigned int u[2]; double d; } t;

t.u[LE] = 0x43300000;  // LE is 1 for little-endian
t.u[!LE] = x;
t.d -= 4503599627370496.0;
r = (t.u[LE] >> 20) - 0x3FF;  // log2
r++;  // CLZ

Applications

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The count leading zeros (clz) operation can be used to efficiently implement normalization, which encodes an integer as m × 2e, where m has its most significant bit in a known position (such as the highest position). This can in turn be used to implement Newton–Raphson division, perform integer to floating point conversion in software, and other applications.[41][48]

Count leading zeros (clz) can be used to compute the 32-bit predicate "x = y" (zero if true, one if false) via the identity clz(x − y) >> 5, where ">>" is unsigned right shift.[49] It can be used to perform more sophisticated bit operations like finding the first string of n 1 bits.[50] The expression clz(x − y)1 << (16 − clz(x − 1)/2) is an effective initial guess for computing the square root of a 32-bit integer using Newton's method.[51] CLZ can efficiently implement null suppression, a fast data compression technique that encodes an integer as the number of leading zero bytes together with the nonzero bytes.[52] It can also efficiently generate exponentially distributed integers by taking the clz of uniformly random integers.[41]

The log base 2 can be used to anticipate whether a multiplication will overflow, since ⌈log2(xy)⌉ ≤ ⌈log2(x)⌉ + ⌈log2(y)⌉.[53]

Count leading zeros and count trailing zeros can be used together to implement Gosper's loop-detection algorithm,[54] which can find the period of a function of finite range using limited resources.[42]

The binary GCD algorithm spends many cycles removing trailing zeros; this can be replaced by a count trailing zeros (ctz) followed by a shift. A similar loop appears in computations of the hailstone sequence.

A bit array can be used to implement a priority queue. In this context, find first set (ffs) is useful in implementing the "pop" or "pull highest priority element" operation efficiently. The Linux kernel real-time scheduler internally uses sched_find_first_bit() for this purpose.[55]

The count trailing zeros operation gives a simple optimal solution to the Tower of Hanoi problem: the disks are numbered from zero, and at move k, disk number ctz(k) is moved the minimum possible distance to the right (circling back around to the left as needed). It can also generate a Gray code by taking an arbitrary word and flipping bit ctz(k) at step k.[42]

See also

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Notes

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  1. ^ Using bit operations on other than an unsigned machine word may yield undefined results.
  2. ^ These four operations also have (much less common) negated versions:
    • find first zero (ffz), which identifies the index of the least significant zero bit;
    • count trailing ones, which counts the number of one bits following the least significant zero bit.
    • count leading ones, which counts the number of one bits preceding the most significant zero bit;
    • find the index of the most significant zero bit, which is an inverted version of the binary logarithm.

References

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  1. ^ Anderson. Find the log base 2 of an integer with the MSB N set in O(N) operations (the obvious way).
  2. ^ a b "FFS(3)". Linux Programmer's Manual. The Linux Kernel Archives. Retrieved 2012-01-02.
  3. ^ "ARM Instruction Reference > ARM general data processing instructions > CLZ". ARM Developer Suite Assembler Guide. ARM. Retrieved 2012-01-03.
  4. ^ "AVR32 Architecture Document" (PDF) (CORP072610 ed.). Atmel Corporation. 2011. 32000D–04/201. Archived from the original (PDF) on 2017-10-25. Retrieved 2016-10-22.
  5. ^ a b Alpha Architecture Reference Manual (PDF). Compaq. 2002. pp. 4-32, 4-34.
  6. ^ a b Intel 64 and IA-32 Architectures Software Developer Manual. Vol. 2A. Intel. pp. 3-92–3-97. Order number 325383.
  7. ^ AMD64 Architecture Programmer's Manual Volume 3: General Purpose and System Instructions (PDF). Vol. 3. Advanced Micro Devices (AMD). 2011. pp. 204–205. Publication No. 24594.
  8. ^ "AMD64 Architecture Programmer's Manual, Volume 3: General-Purpose and System Instructions" (PDF). AMD64 Technology (Version 3.28 ed.). Advanced Micro Devices (AMD). September 2019 [2013]. Publication No. 24594. Archived (PDF) from the original on 2019-09-30. Retrieved 2014-01-02.
  9. ^ Intel Itanium Architecture Software Developer's Manual. Volume 3: Intel Itanium Instruction Set. Vol. 3. Intel. 2010. pp. 3:38. Archived from the original on 2019-06-26.
  10. ^ a b MIPS Architecture For Programmers. Volume II-A: The MIPS32 Instruction Set (Revision 3.02 ed.). MIPS Technologies. 2011. pp. 101–102. Archived from the original on 2017-11-07. Retrieved 2012-01-04.
  11. ^ a b MIPS Architecture For Programmers. Volume II-A: The MIPS64 Instruction Set (Revision 3.02 ed.). MIPS Technologies. 2011. pp. 105, 107, 122, 123.
  12. ^ M68000 Family Programmer's Reference Manual (Includes CPU32 Instructions) (PDF) (revision 1 ed.). Motorola. 1992. pp. 4-43–4-45. M68000PRM/AD. Archived from the original (PDF) on 2019-12-08.
  13. ^ Frey, Brad. "Chapter 3.3.11 Fixed-Point Logical Instructions". PowerPC Architecture Book (Version 2.02 ed.). IBM. p. 70.
  14. ^ "Chapter 3.3.13 Fixed-Point Logical Instructions - Chapter 3.3.13.1 64-bit Fixed-Point Logical Instructions". Power ISA Version 3.0B. IBM. pp. 95, 98.
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  18. ^ a b c "Chapter 22. Vector Integer Instructions". IBM z/Architecture Principles of Operation (PDF) (Eleventh ed.). IBM. March 2015. pp. 7-219–22-10. SA22-7832-10. Archived from the original (PDF) on 2020-01-09. Retrieved 2020-01-10.
  19. ^ a b "FFS(3)". Mac OS X Developer Library. Apple, Inc. 1994-04-19. Retrieved 2012-01-04.
  20. ^ "FFS(3)". FreeBSD Library Functions Manual. The FreeBSD Project. Retrieved 2012-01-04.
  21. ^ "Other built-in functions provided by GCC". Using the GNU Compiler Collection (GCC). Free Software Foundation, Inc. Retrieved 2015-11-14.
  22. ^ "GCC 3.4.0 ChangeLog". GCC 3.4.0. Free Software Foundation, Inc. Retrieved 2015-11-14.
  23. ^ "Clang Language Extensions - chapter Builtin Functions". The Clang Team. Retrieved 2017-04-09. Clang supports a number of builtin library functions with the same syntax as GCC
  24. ^ "Source code of Clang". LLVM Team, University of Illinois at Urbana-Champaign. Retrieved 2017-04-09.
  25. ^ "_BitScanForward, _BitScanForward64". Visual Studio 2008: Visual C++: Compiler Intrinsics. Microsoft. 2012-11-16. Retrieved 2018-05-21.
  26. ^ "_BitScanReverse, _BitScanReverse64". Visual Studio 2008: Visual C++: Compiler Intrinsics. Microsoft. 2012-11-16. Retrieved 2018-05-21.
  27. ^ "__lzcnt16, __lzcnt, __lzcnt64". Visual Studio 2008: Visual C++: Compiler Intrinsics. Microsoft. Retrieved 2012-01-03.
  28. ^ "ARM intrinsics". Visual Studio 2012: Visual C++: Compiler Intrinsics. Microsoft. 2012-08-20. Retrieved 2022-05-09.
  29. ^ "Intel Intrinsics Guide". Intel. Retrieved 2020-04-03.
  30. ^ Intel C++ Compiler for Linux Intrinsics Reference. Intel. 2006. p. 21.
  31. ^ NVIDIA CUDA Programming Guide (PDF) (Version 3.0 ed.). NVIDIA. 2010. p. 92.
  32. ^ "'llvm.ctlz.*' Intrinsic, 'llvm.cttz.*' Intrinsic". LLVM Language Reference Manual. The LLVM Compiler Infrastructure. Retrieved 2016-02-23.
  33. ^ Smith, Richard (2020-04-01). N4861 Working Draft, Standard for Programming Language C++ (PDF). ISO/IEC. pp. 1150–1153. Retrieved 2020-05-25.
  34. ^ "Standard library header <bit>". cppreference.com. Retrieved 2020-05-25.
  35. ^ a b SPARC International, Inc. (1992). "A.41: Population Count. Programming Note" (PDF). The SPARC architecture manual: version 8 (Version 8 ed.). Englewood Cliffs, New Jersey, USA: Prentice Hall. pp. 231. ISBN 978-0-13-825001-0.
  36. ^ Warren, Jr., Henry S. (2013) [2002]. Hacker's Delight (2 ed.). Addison Wesley - Pearson Education, Inc. ISBN 978-0-321-84268-8. 0-321-84268-5.
  37. ^ Blackfin Instruction Set Reference (Preliminary ed.). Analog Devices. 2001. pp. 8–24. Part Number 82-000410-14.
  38. ^ Dietz, Henry Gordon. "The Aggregate Magic Algorithms". University of Kentucky. Archived from the original on 2019-10-31.
  39. ^ Isenberg, Gerd (2019-11-03) [2012]. "BitScan: Index of LS1B by Popcount". Chess Programming Wiki (CPW). Archived from the original on 2020-01-09. Retrieved 2020-01-09.
  40. ^ Anderson. Round up to the next highest power of 2.
  41. ^ a b c d Warren. Chapter 5-3: Counting Leading 0's.
  42. ^ a b c Warren. Chapter 5-4: Counting Trailing 0's.
  43. ^ Leiserson, Charles E.; Prokop, Harald; Randall, Keith H. (1998-07-07). "Using de Bruijn Sequences to Index a 1 in a Computer Word" (PDF). MIT Laboratory for Computer Science, Cambridge, MA, USA. Archived (PDF) from the original on 2020-01-09. Retrieved 2020-01-09.
  44. ^ Busch, Philip (2009-03-01) [2009-02-21]. "Computing Trailing Zeros HOWTO" (PDF). Archived (PDF) from the original on 2016-08-01. Retrieved 2020-01-09.
  45. ^ Isenberg, Gerd (2019-11-03) [2012]. "BitScan: De Bruijn Multiplication". Chess Programming Wiki (CPW). Archived from the original on 2020-01-09. Retrieved 2020-01-09.
  46. ^ Anderson. Find the log base 2 of an N-bit integer in O(lg(N)) operations with multiply and lookup.
  47. ^ Anderson. Find the integer log base 2 of an integer with a 64-bit IEEE float.
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