Gloomhaven is a cooperative board game for one to four players designed by Isaac Childres and published by Cephalofair Games in 2017. It is a campaign-based dungeon crawl game including a narrative campaign, 95 unique playable scenarios, and 17 playable classes.[1][2] Since its introduction the game has been acclaimed by reviewers, and has been described as one of the best board games ever made.[3]

Gloomhaven
DesignersIsaac Childres
Illustrators
  • Alexandr Elichev
  • Josh T. McDowell
  • Alvaro Nebot
PublishersCephalofair Games (2017)
SystemsLegacy
Players1–4
Playing time90–115 minutes (per scenario)
ChanceModerate
SkillsStrategy, tactics, logic

Gameplay

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Gloomhaven is a fantasy-themed, campaign-based tactical skirmish game, in which players try to triumph in combat-based scenarios which scale in difficulty depending on the number of players.[4] The game is cooperative and campaign driven, with one to four players working their way through a branching story consisting of 95 scenarios.[5] The campaign develops in a legacy format,[6] with stickers that are placed on the board and cards and sealed envelopes that are opened when certain criteria are met.[7]

While it has drawn comparisons to role-playing games such as Dungeons & Dragons and other dungeon crawl board games, Gloomhaven uses game mechanics similar to modern eurogames.[8]

Characters and monsters move about on hex tiles representing dungeons and cellars. Players simultaneously choose two cards to play each turn, each of which has a top and a bottom half, and choose the top half of one card and the bottom of the other to allow their characters to take actions such as moving, healing and attacking monsters. Randomization is not provided by dice, as is usually the case with such games, but is handled by a deck of cards,[2] called the "attack modifier deck." As the campaign progresses, characters can increase in power, gaining new abilities and improving the cards in their attack modifier decks.

Development and release

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Gloomhaven was created by Isaac Childres with illustrations provided by Alexandr Elichev, Josh T. McDowell, and Alvaro Nebot. Childres was motivated to start creating Gloomhaven in 2013, and focused on producing in 2015. He credited multiple fantasy movies and films for inspiration for Gloomhaven such as Final Fantasy, Diablo, Willow, and Labyrinth with Dungeons and Dragons being the main inspiration.[9][10]

The game was originally sold via a 2015 Kickstarter campaign which raised $386,104 from 4,904 backers.[5] After strong early reviews, a second Kickstarter campaign was launched on April 4, 2017, and delivered in November 2017 which raised about $4 million from over 40,000 backers. The game was released shortly after that to retail for a suggested price of $140.[11][12]

Expansions and alternate editions

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Gloomhaven: Forgotten Circles, the game's first expansion, was released in Q2 2019. It includes a new character class, the Aesther Diviner, 20 new scenarios primarily focused on that class, and new items and monsters. Its story is set after Gloomhaven's campaign.[13]

Gloomhaven: Jaws of the Lion, a smaller, standalone version of the game, which was released in July 2020, initially as a Target exclusive.[14] Designed to appeal to more casual gaming fans, the story in this version is set before the events of the original Gloomhaven, and has players investigate a series of disappearances in the city.[15] The game features 25 new scenarios, five of which comprise a tutorial designed to ease new players into the game.[16] Some, but not all, of the game components are compatible with the basic Gloomhaven game.

Asmodee and Flaming Fowl Studios released a digital edition of Gloomhaven for Microsoft Windows, initially on July 17, 2019. The game was released for macOS on November 25, 2021.[17] It was offered as an early access model, featuring a subset of the characters, and a single-player Adventure mode that uses procedural generation like a roguelike to create encounters. As of 2021, Asmodee and Flaming Fowl have added support for all 17 characters and the full set of 95 missions from the core board game, along with support for multiplayer.[18][19]

Gloomhaven: Grand Festival raised over $5 million on BackerKit.[20][21]

Gloomhaven: Buttons and Bugs, a miniature single-player exclusive version, was announced by Cephalophair on July 5, 2023.[22]

Reception

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Gloomhaven has received critical acclaim, culminating in the game reaching the No. 1 spot as the top rated board game on leading website BoardGameGeek in 2017,[3] where it stayed until February 2023.[23] It also won six Golden Geek awards from the site, including for the best overall game of 2017, best strategy game, best cooperative game, most innovative game, best solo game, and best thematic game.[24] Gaming website Geek & Sundry described Gloomhaven as "a masterful design" and suggested "it belongs in a museum".[25] Matt Thrower called it one of the best fantasy board games available,[26] while noting that "Gloomhaven was the critical hit of the year."[27] Ars Technica similarly praised the game's strategy, action system, gameplay and solitare mode. Games Radar awarded the game five stars and dubbed it as "the ultimate tabletop dungeon crawler", and Board Games Land has described the game as "truly a masterpiece".[28][29] The game was also commercially successful, and sold approximately 120,000 copies as of August 2018.[30]

In a review of Gloomhaven in Black Gate, Jeff Stehman played the game with his wife and said "In short, our campaign so far has been a rich experience punctuated by moments of awesome. And many, many decisions."[31]

Awards

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Year Award Category Result Ref
2017 Cardboard Republic Laurels Best Striker Games Nominated [32]
2017 Golden Geek Award Best Overall Game Won [24]
Best Strategy Game Won
Best Cooperative Game Won
Most Innovative Game Won
Best Solo Game Won
Best Thematic Game Won
2017 International Gamers Award General Strategy: Multi-player Nominated [33]
2018 Origins Award Game of the Year Won [34]
2018 Origins Game Fair Best Board Game Won [35]
2018 Scelto dai Goblin Game of the Year Won [36]
2018 SXSW Gaming Awards Tabletop Game of the Year Won [37]
2021 Golden Geek Award Best Board Game App Won [38]

Sequel

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Frosthaven
 
DesignersJason D. Kingsley
DirectorsIsaac Childres
IllustratorsDavid Demaret
PublishersCephalofair Games
Players1–4
Skillsstrategy, tactics, logic

In 2020, Frosthaven was launched as a standalone sequel sold initially via a Kickstarter campaign.[39] The campaign raised almost $13 million from over 83,000 backers, making it most-funded campaign for a game on the platform,[40] until it was surpassed by the Cosmere Roleplaying Game in August 2024.[41][42] The game is set in a small northern outpost that mercenaries are struggling to protect.[43] Childres changed several aspects of the game's story and setting to address cultural bias.[44]

Frosthaven was scheduled to ship for Kickstarter backers in September 2022.[45]

In an article for Smithsonian, freelance contributor James Palmer listed it as one of the best board games of 2022. He likened opening boxes over the course of the campaign as "a series of little Christmases", though he cautioned that the game's length was not for the "fainthearted".[46]

References

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  1. ^ Gaynor, Michael (March 28, 2018). "Virtual Reality Will Keep Your Board Game Crew Together". motherboard. Retrieved March 31, 2018.
  2. ^ a b Harry, Lou (August 1, 2018). "THow To Win At Gen Con". Indianapolis Monthly. Retrieved August 23, 2018.
  3. ^ a b Ward, Marshall (March 12, 2018). "Heading into the bowels of Gloomhaven". Waterloo Chronicle. Retrieved March 18, 2018.
  4. ^ Hall, Charlie (April 25, 2017). "Dungeon Masters are hard to find, that's why there's Gloomhaven". Polygon. Retrieved March 18, 2018.
  5. ^ a b Zimmerman, Aaron (April 29, 2017). "Gloomhaven review: 2017's biggest board game is astoundingly good". Ars Technica. Retrieved March 18, 2018.
  6. ^ Law, Keith (August 24, 2017). "Gen Con 2017: The Best Games and More". Paste Magazine. Retrieved April 21, 2018.
  7. ^ Power, Ed (December 14, 2017). "Dice, dice baby: return of the board game". Irish Independent. Retrieved April 21, 2018.
  8. ^ Zimmerman, Aaron; Anderson, Nate; Mendelsohn, Tom (December 22, 2017). "The best board games of 2017". Ars Technica. Retrieved August 23, 2018.
  9. ^ "Interview with Gloomhaven designer, Isaac Childres". Planszówki we dwoje. May 14, 2018. Retrieved June 27, 2024.
  10. ^ "Interview with Isaac Childres, designer of Gloomhaven". Cardboard Clash. July 3, 2018. Retrieved June 27, 2024.
  11. ^ Bodon, Sabrina (April 29, 2017). "Pittsburgh gamers say we're living in a golden age of board games". Pittsburgh City Paper. Retrieved February 28, 2018.
  12. ^ Law, Keith (July 7, 2017). "How 6 High-Strategy Board Games Fit Into the Orphan Black Universe". Vulture. Retrieved March 22, 2018.
  13. ^ Marks, Tom (August 3, 2018). "Gloomhaven's First Expansion, Forgotten Circles, Is Excitingly Different from the Original Game - Gen Con 2018". IGN. Retrieved August 23, 2018.
  14. ^ Gebhart, Andrew (July 8, 2020). "Jaws of the Lion hands-on: Gloomhaven comes to the masses". CNET. Retrieved July 15, 2020.
  15. ^ Elderkin, Beth (August 1, 2019). "Dig a Fantasy Grave and Open Schrödinger's Box in the Latest Tabletop Gaming News". Gizmodo. Retrieved January 9, 2020.
  16. ^ Dean, Jason (July 30, 2020). "23 of the most anticipated board games this summer". Herald & Review. Retrieved August 8, 2020.
  17. ^ "MacOS Release & Development Update". Steam Community. 2021-11-25. Retrieved 2022-09-21.
  18. ^ Tarson, Dominic (July 17, 2019). "Gloomhaven launches into early access with some major bits missing". Rock Paper Shotgun. Retrieved July 17, 2019.
  19. ^ Jonathan Bolding (2021-11-05). "Gloomhaven review". pcgamer. Retrieved 2021-12-07.
  20. ^ Hall, Charlie (2022-06-15). "Gloomhaven leaves Kickstarter over blockchain push". Polygon. Retrieved 2024-09-05.
  21. ^ Hall, Charlie (2023-07-18). "Kickstarter rival Backerkit exits beta on the heels of a successful Gloomhaven campaign". Polygon. Retrieved 2024-09-05.
  22. ^ Carter, Chase (July 6, 2023). "Gloomhaven's bite-sized board game Buttons & Bugs coming from Mountains of Madness designer". Dicebreaker. Retrieved June 27, 2024.
  23. ^ Martin, W. Eric (February 18, 2023). "Brass: Birmingham Ranked #1 on BoardGameGeek". BoardGameGeek. Retrieved February 18, 2023.
  24. ^ a b Wells, Adam (March 13, 2018). "Gloomhaven Dominates Golden Geek Awards". Kotaku. Archived from the original on March 13, 2018. Retrieved March 18, 2018.
  25. ^ Theel, Charlie (March 22, 2017). "Why We Played Gloomhaven For 30 Hours And Still Want More". Nerdist. Retrieved August 10, 2017.
  26. ^ Thrower, Matt (February 28, 2018). "The Best Fantasy Board Games". IGN. Retrieved March 18, 2018.
  27. ^ Thrower, Matt (December 20, 2017). "Board masters: the 11 best board games of 2017". Stuff. Retrieved March 22, 2018.
  28. ^ Jonathan Bolding (2021-08-19). "Gloomhaven board game review: "The ultimate tabletop dungeon-crawler"". gamesradar. Retrieved 2022-02-23.
  29. ^ "Best RPG Board Games 2018 (Reviewed Oct. 18) - Top 10 Revealed". Board Games Land. 2018-10-07. Retrieved 2018-10-29.
  30. ^ Marks, Tom (August 3, 2018). "Gloomhaven Has Sold Roughly 120,000 Copies, 60,000 More Being Printed - Gen Con 2018". IGN. Retrieved October 6, 2018.
  31. ^ "Gloomhaven, or How We Spent 2018 (And Wish We'd Spent 2019) – Black Gate". 27 March 2020.
  32. ^ "The Laurels: Best Striker Games Of 2017". The Cardboard Republic. 2018-03-12. Retrieved 2022-03-21.
  33. ^ "2017 Nominees - International Gamers Awards". www.internationalgamersawards.net. Archived from the original on 2017-09-22. Retrieved 2018-10-29.
  34. ^ "Academy | Current Origins Award Winners". www.originsawards.net. Archived from the original on 2018-08-19. Retrieved 2018-10-29.
  35. ^ Dean, Jason (July 31, 2018). "Fun and Games at Origins 2018". Twin Falls Times-News. Retrieved August 23, 2018.
  36. ^ Roeder, Oliver (April 20, 2018). "Players Have Crowned A New Best Board Game — And It May Be Tough To Topple". 538. Retrieved April 21, 2018.
  37. ^ Renovitch, James (March 17, 2018). "SXSW Announces Gaming Awards Winners". Austin Chronicle. Retrieved March 21, 2018.
  38. ^ Alden, Scott (March 2, 2022). "16th Annual Golden Geek Winners for 2021!". BoardGameGeek. Retrieved July 17, 2024.
  39. ^ Hall, Charlie (March 31, 2020). "Gloomhaven sequel Frosthaven hits Kickstarter, quickly earns $3M in funding". Polygon. Retrieved April 1, 2020.
  40. ^ Tinner, Phillip (May 3, 2020). "Gloomhaven Sequel Frosthaven Breaks Kickstarter Record With Over $12 Million". Screen Rant. Retrieved May 4, 2020.
  41. ^ Hall, Charlie (31 August 2024). "Brandon Sanderson's Cosmere TTRPG becomes most-funded Kickstarter game ever". Polygon. Retrieved 4 September 2024.
  42. ^ Lagatta, Eric (30 August 2024). "Fantasy author Brandon Sanderson breaks another Kickstarter record with Cosmere RPG". USA Today. Archived from the original on 1 September 2024. Retrieved 4 September 2024.
  43. ^ Elderkin, Beth (December 18, 2018). "Legendary Cats, A Barkham Horror, And More In Tabletop Gaming News". Gizmodo. Retrieved January 12, 2020.
  44. ^ Hall, Charlie (2021-05-17). "Gloomhaven sequel Frosthaven will change to address cultural bias". Polygon. Retrieved 2021-12-08.
  45. ^ "Frosthaven Kickstarter pledges to be fulfilled this September". Dicebreaker. 6 April 2022.
  46. ^ Palmer, James (20 December 2022). "The Best Board Games of 2022". Smithsonian Magazine. Retrieved 25 September 2024.
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