Millionaire is a business simulation game originally written for the ZX Spectrum by John Hunt and ported to the Acorn Electron and BBC Micro. The objective is to become a software millionaire and avoid bankruptcy.
Millionaire | |
---|---|
Publisher(s) | Incentive Software |
Designer(s) | John Hunt |
Platform(s) | ZX Spectrum, Acorn Electron, BBC Micro |
Release | |
Genre(s) | Business simulation |
Mode(s) | Single-player |
Gameplay
editMillionaire is a text-based management game in which the player takes the role of a home-based games programmer who has written a program and must market it to the retailers. Starting with an investment of £500, the player uses this money to pay advertisers and cover tape duplication costs. Meanwhile, new games must be written and promoted while keeping costs down. The style of game that could be programmed included arcade, adventure, and strategy.
The player then has to allocate 20 management points to spread amongst programming, presentation, original ideas, and maintaining player interest.
A character called Honest Harry who can offer deals such as cheap cassettes, which will lessen distribution costs, or programs. Sometimes, these deals are not so good as the programs could be bugged or stolen, having negative effect.
Progress in the game is monitored by observing the sales figures at the end of each month. If the player makes enough money the a screenshot of a bigger and better house/office is displayed. Chance plays a role; certain events will affect sales positively or negatively.
Reception
editThis section is empty. You can help by adding to it. (February 2016) |
See also
editReferences
editExternal links
edit- Millionaire at SpectrumComputing.co.uk
- Millionaire at GameFAQs