OpenPlay is the name of an open-source cross-platform networking library created by Apple Inc. OpenPlay compiles and runs on the Classic Mac OS, macOS, Windows and Linux operating systems. OpenPlay is a high-level networking solution for game applications. It is known for its abstraction of game and player on top of an automatically managed networking core.
Original author(s) | Apple Inc. |
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Operating system | Linux, Classic Mac OS, macOS, Microsoft Windows |
Type | Middleware |
License | Apple Public Source License |
As of version 2.0, it includes the NetSprockets API from Mac OS 9. NetSprockets, a subset of Apple's now obsolete Game Sprockets, was created by Apple and Bungie. NetSprockets was ported to OpenPlay by Freeverse Software .[1][2]
See also
editReferences
edit- ^ "Freeverse ports NetSprocket, talks games". Macworld. Retrieved 2023-02-04.
- ^ "OpenPlay key to Apple's game plan". ZDNET. Retrieved 2023-02-04.
External links
edit- OpenPlay project page on SourceForge
- OpenPlay project page on GitHub