No Middle Ground is a board game simulating operational level ground combat between Israel and Syria on the Golan Heights during the 1973 Arab-Israeli War. The product is intended as a simple game suitable for novices.
Microgame Design Group (MDG) in 2003 issued No Middle Ground in a plastic sleeve with a paper map and unmounted counters. MDG in 2004 posted online a downloadable expansion called Target Damascus.
Components
edit168 unmounted counters representing Israeli and Syrian units and informational pieces; an 11" by 17" hexagon-patterned map, a rulebook, and two players' aid sheets. The game requires but does not include a six-sided die.
Credits
editGame Design: Paul Rohrbaugh
Graphics: Kerry Anderson, Paul Rohrbaugh
Editing: Kerry Anderson, Peter Schutze
Playtesting: Brian Brennan, Joe Bowser, Peter Schutze, Stefan Anton Federsel
Expansions
editA No Middle Ground expansion set titled Target Damascus was briefly posted for download from MDG, but with MDG's closure the files are no longer available.
Sources
edit- Elusive Victory: The Arab-Israeli Wars, 1947-1974, by Trevor N. Dupuy, Harper and Row, New York, 1978
- Arabs at War: Military Effectiveness 1948-1991, by Kenneth M. Pollack, University of Nebraska Press, Lincoln, Nebraska, 2002
- Games of the Golan, by John D. Burtt in Paper Wars #62, July 2006
External links
edit- No Middle Ground at BoardGameGeek
- No Middle Ground at Web-Grognards
- No Middle Ground at ConsimWorld