Privateer 2: The Darkening

(Redirected from Privateer 2)

Privateer 2: The Darkening is a space flight simulation game that was released in 1996 for MS-DOS and published by Electronic Arts under the Origin Systems brand.[2] It is a sequel to Wing Commander: Privateer.

Privateer 2: The Darkening
European cover art
Developer(s)EA Manchester
Publisher(s)Electronic Arts
Producer(s)Erin D. Roberts
Artist(s)Adam Medhurst
Composer(s)James Hannigan
Ray Shulman
SeriesWing Commander
Platform(s)MS-DOS
Release
Genre(s)Space trading and combat simulator
Mode(s)Single-player

The game features live-action video scenes, scripted by Diane Duane and directed by Steve Hilliker, which are discovered as the plot progresses. The cast included Clive Owen, Mathilda May, John Hurt, Christopher Walken, Brian Blessed and Amanda Pays. Dani Behr voiced the onboard computer, also named Dani. The game also featured David Warner, and Jürgen Prochnow, who later played Admiral Geoffrey Tolwyn and Commander Paul Gerald, respectively, in the Wing Commander feature film. The filming took place at Pinewood Studios in England.

After the game's release, some members of the development team at EA Manchester went on to found Warthog Games, developer of the space simulator Starlancer. GOG.com released an emulated version of Privateer 2 for Microsoft Windows in 2013.[3]

Synopsis

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The game is set in a remote region of the Wing Commander universe in the Tri-System Confederation, a three system government that has an almost three thousand-year history of its own parallel to the Terran Confederation history. In the game's opening, the cargo ship Canera is attacked during landing and crashes into Mendra City on planet Crius in the year 2790 of the Tri-System calendar (the calendar appears to be longer than a Terran year with months that are about 40 days each). One survivor, Ser Lev Arris (Clive Owen), a man in a fugue state with no memory of who he is and no record of his existence prior to two weeks before the crash, awakens from his cryo-sleep and must take on the life of a privateer in the Tri-System, rediscovering his past along the way.[4]

Development

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The game had a development budget of $5 million.[5]

Reception

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A Next Generation critic said Privateer 2 "has rejuvenated the genre". He commented that while it emulates the plotline of the mainline Wing Commander series, which he said had been widely criticized, it at least gives players the option of ignoring the plot. He also praised the graphics, frame rate, flight mechanics, support for most flight sticks and throttles, and upgradeable ships, though he noted several glitches and the lack of Windows 95 support.[7] Greg Kasavin of GameSpot was more vehement about these two issues, saying they make the game feel like a rushed product. He also criticized it as being a Wing Commander game in name only, with no apparent connection to the rest of the series. However, he concluded "if you can accept its multiple shortcomings, you will find that Privateer 2 is actually a fairly solid game", citing the flight mechanics, graphics, plot, acting, and massive length.[6] Privateer 2 was a runner-up for Computer Game Entertainment's 1996 "Best Action Game" prize, which ultimately went to Duke Nukem 3D. The editors wrote: "Not quite as freewheeling as the original, Privateer 2 is still a fluid, immersive and enjoyable game experience".[9]

References

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  1. ^ a b "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-16.
  2. ^ "Privateer 2". www.origin.ea.com. 1997-03-30. Archived from the original on 1997-03-30.
  3. ^ "Release: Privateer 2: The Darkening". GOG.com. CD Projekt. September 19, 2013. Retrieved November 4, 2020.
  4. ^ "Privateer 2: The Darkening - Series Background - Wing Commander CIC". www.wcnews.com. Retrieved 2023-11-22.
  5. ^ "Privateer 2: The Darkening". PC Review. December 1996. p. 41. Retrieved August 31, 2021.
  6. ^ a b Kasavin, Greg (February 6, 1997). "Privateer 2: The Darkening Review". GameSpot. Retrieved 14 September 2018.
  7. ^ a b "In the Black". Next Generation. No. 29. Imagine Media. May 1997. p. 154.
  8. ^ Olafson, Peter. "Privateer 2: The Darkening". PC Games. Archived from the original on July 11, 1997.
  9. ^ Staff (July 1997). "The Computer Game Entertainment Awards 1996". Computer Game Entertainment (1): 54–58.
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