Bart Bonte is a Belgian independent game developer most well-known for his numerous abstract puzzle games, among them Sugar, Sugar (2012), Yellow (2017) and Green (2020).[1][2][3][4] Some of the ideas he has built games around include a bath duck, a CRT monitor in a field, and his daughter's teddy bear.[3] He releases his games under the moniker bontegames.
Bart Bonte | |
---|---|
Nationality | Belgian |
Occupation | Game developer |
Biography
editBonte grew up in Belgium, and enjoyed playing games on his Commodore Amiga as a kid. From that time forward, Bonte knew he wanted to be a game developer, and in 2005, he released his first game, an escape the room game made in Adobe Flash. By 2017, he had developed and released over 50 games.[1]
Games
edit- Full Moon (2011)
- Duck (2011)
- Yellow (2017)
- Black (2018)
- Red (2018)
- Blue (2019)
- Green (2020)
- Pink (2021)
- Orange (2023)
- Purple (2024)
- sugar game
- What's inside the box?
- Words for a bird
- tap tap tap
- 25
- Where is cat?
- sugar, sugar
- Boo!
- Logica Emotica
- Blocky XMAS
- Sweet Drmzzz
- furiosity
- factory balls
References
edit- ^ a b Sinha, Anusha (1 July 2017). "App Weekly: Game developer Bart Bonte talks about creativity and the joys of game development". Firstpost.
- ^ Harris, Iain (17 April 2018). "Indie Spotlight: Bontegames' Bart Bonte on creative constraints and the allure of puzzles". pocketgamer.biz.
- ^ a b Rose, Mike. "The wonderfully abstract worlds of Bart Bonte". Gamasutra.
- ^ Bald, Cameron (19 March 2020). "BartdnuBonte's green is the latest entry in his masterful puzzle game series". www.pocketgamer.com.
External links
edit