Talk:Zebra analysis

(Redirected from Talk:Zebra striping (computer graphics))
Latest comment: 3 years ago by 50.226.238.106 in topic Split Article

Splitting proposal

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The topics about the 3D diagnostic and about alternating table rows share one article but they are not relevant or related to each other. J3133 (talk) 04:50, 16 August 2020 (UTC)Reply

Split Article

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As someone who has experience with both CAD and HTML/CSS, I think I can offer a useful contribution to this page:

1. Computer graphics is too broad a name for the CAD use of this term. It should read something like "Zebra Striping (CAD)" or "Zebra Striping (3D Modeling)"

2. I've actually never heard of this term used for CAD. This probably applies more to rendering applications than it does to engineering, so users of Blender or 3DSMax might use this more. So another good suggestion might be "Zebra Striping (Rendering)". This function is used to make sure the texture is wrapping around the model correctly, and that's pretty much it. Users of sculpting applications like Maya or Zbrush will also be more familiar with this I imagine.

3. That being said, zebra stripes are not the only patterns used for this purpose. They also use checkerboards to accomplish essentially the same effect. So I'm not sure how accurate the application of this term is.

4. Zebra striping in tables is a very common in web design but also when dealing with excel spreadsheets. The CSS implementation is where most people will be familiar with the term, but it exists outside of that as well. I suggest just calling this "Zebra Striping (Tables)"

5. I'm not sure how much information can be added to either of these topics, so the resulting pages will probably be quite short. It might not be worth it to split them unless some further additions could be made.— Preceding unsigned comment added by 50.226.238.106 (talk) 14:46, 9 June 2021 (UTC)Reply