Time and Magik is a trilogy of interactive fiction games by Level 9. The individual games were initially released separately in 1983-1986. In 1988 the three games were revised, expanded and re-released together as a compilation by Mandarin Software, a division of Europress Software.
Time and Magik | |
---|---|
Developer(s) | Level 9 |
Publisher(s) | Mandarin Software |
Platform(s) | Amiga, Amstrad CPC, Amstrad PCW, Atari 8-bit, Atari ST, BBC Micro, Commodore 64, MS-DOS, ZX Spectrum |
Release | 1988 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
The games
editLords of Time
editFather Time sends the player to different time zones to secure nine treasures that help to fight the evil Lords of Time.
Red Moon
editRed Moon Crystal, a powerful source of Magik, has been stolen and must be recovered to save the country of Baskalos from destruction.[1] The game won the award for best adventure game of the year in Crash magazine,[2] and the game was voted best adventure game of the year at the Golden Joystick Awards.[3]
The Price of Magik
editSequel to the previous game; Myglar the Magician, guardian of the Crystal, has become insane and is draining its energy for his own use; he must be defeated before it is exhausted.
References
edit- ^ "Level 9's big red moon", Zzap!64 (1), Newsfield Publications Ltd: 67–68, June 1985
- ^ "CRASH 27 - Readers' Awards".
- ^ "Golden Joystick Awards", C+VG (55), Future Publishing: 90–91, May 1986
External links
edit- Time and Magik at SpectrumComputing.co.uk
- Time and Magik at Amiga Hall of Light
- Time and Magik at Lemon 64
- History of Time and Magik