Titan is a video game similar to Arkanoid or Breakout published by Titus France in 1988. It was converted to the Famicom in 1990 by SOFEL, and then for the PC Engine, a year later by Naxat Soft.
Gameplay
editTitan takes the Breakout concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square which the player controls as it moves on a map where there are objects whom your goal is to make a ball hit. The player controls a small rectangle only slightly larger than the size of the ball itself and in addition to hitting the "bricks" to destroy them has to keep the ball away from dangerous hazards which will kill the ball if it hits.
Reception
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