This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Zapitalism is a business simulation game for Windows released in 1997. It was designed by Steven Hoffman, developed by LavaMind and published by Ionos.
Zapitalism | |
---|---|
Developer(s) | LavaMind |
Publisher(s) | Ionos |
Designer(s) | Steven Hoffman |
Platform(s) | Windows |
Release |
|
Genre(s) | Business simulation game |
Mode(s) | Single-player, multiplayer |
Gameplay
editThis section needs expansion. You can help by adding to it. (October 2014) |
The player first has a budget of 50,000 zables (a unit of in-game money), less zables in harder levels, and has to build a small store into a large enterprise. There are 6 players and at least one has to be a human player. Each company that each player can choose has a unique advantage, such as Hoffmani Emporium which offers free travel. The player can control the business and do things such as loaning, buying products, paying workers their salaries, betting for many things. The player may also buy advertising and buy insurances.[1] The first player to win a certain amount of zables wins a round, and the first player to win 10 billion zables wins the game.
A player expands their store only if they own building permits. If a building permit is paid to the building that gives out store constructions then the construction can finish within a certain number of weeks depending on the size of the building and the workers themselves.
The player may have to face things such as taxes, giving salary to the workers, natural disasters, vandalism, and many others. Insurance can be used to help protect the player against most disasters but only disasters in-between turns. This can help refund paying for the disasters and thus avoid more chances of being unlucky (and being more vulnerable to disasters).
Legacy
editIn 2010, a renewed version was made accessible via the Internet. It was awarded the Verizon Powerful Answers Award for financial literacy in 2014.[2][3]
References
edit- ^ Zapitalism - www.thecomputershow.com
- ^ Verizon. "Prize-Winning Amounts Announced in $10 Million Powerful Answers Award" (Press release). PRNewsWire. Retrieved 17 December 2018.
- ^ Hardawar, Devindra (3 April 2014). "Verizon's giving $1M to world-changing startups in education, health, & more". VentureBeat. Retrieved 17 December 2018.
External links
edit- Official Zapitalism website
- The official free version on the internet (new version)
- Zapitalism at GameFAQs