Allegorithmic is a French software company founded in 2003 by Sebastien Deguy.[1]

Allegorithmic
IndustrySoftware, 3D design
Founded2003
FounderSebastien Deguy
ParentAdobe., Inc.
Websiteallegorithmic.com

History

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In January 2019, Adobe Inc. acquired the company to integrate its 3D and immersive design with Adobe's Creative Cloud tools as well as expand Allegorithmic's Substance 3D software.[2][3][4][5] That same year, the Project Substance Alchemist open beta was launched, allowing users to edit existing Substance materials or create new ones using “a mixture of manual, parametric, and AI-driven workflows.”[6][7]

Adobe Substance 3D tools was launched in 2021.[4][5] Its tool suite includes: Substance 3D Stager, Substance 3D Painter, Substance 3D Sampler, Substance 3D Designer, and Substance 3D Asset Library.[5][8] Allegorithmic software has been used in the following video games: Horizon Zero Dawn, Forza Horizon 3, Paragon, Steep, Watch Dogs 2, Rainbow 6 Siege, Halo Wars 2, Dead Rising 4, and Uncharted 4: A Thief's End.[9][10][11][12]

Allegorithmic's Substance 3D Designer software won the Academy Award for Technical Achievement in 2023.[13][14] Its Substance Painter texturing tool was also used in the Oscar-winning short film Mr Hublot[15] and won an Emmy Award in 2024 in the Engineering, Science & Technology category.[16]

References

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  1. ^ "Blender, Softimage, piracy: a fireside chat with Sebastien Deguy from Adobe". 3dvf. November 17, 2021. Retrieved November 10, 2024.
  2. ^ Frederic Lardinois (January 23, 2019). "Adobe acquires Allegorithmic, makers of the Substance texture tools". Tech Crunch. Retrieved November 10, 2024.
  3. ^ Ruby Helyer (April 30, 2022). "How Will Adobe's Acquisition of Substance 3D Affect Users?". Make Use Of. Retrieved November 10, 2024.
  4. ^ a b Dean Takahashi (June 23, 2021). "Adobe launches Substance 3D tools for immersive creativity". Venture Beat. Retrieved November 10, 2024.
  5. ^ a b c Chloe Gordon (June 23, 2021). "Adobe Launches Substance 3D Collection, Empowering The Future Of 3D & Creativity". Print Mag. Retrieved November 10, 2024.
  6. ^ Mercedes Milligan (March 21, 2019). "GDC: Project Substance Alchemist Enters Open Beta". Animation Magazine. Retrieved November 11, 2024.
  7. ^ Jim Thacker (August 22, 2018). "Sneak peek: Allegorithmic's spellbinding Project Alchemist". CG Channel. Retrieved November 11, 2024.
  8. ^ Jim Thacker (June 22, 2017). "Allegorithmic releases Substance Painter 2017.1". CG Channel. Retrieved November 10, 2024.
  9. ^ Arti Sergeev (March 7, 2017). "GDC 2017 Allegorithmic Substance Showreel". 80LV. Retrieved November 11, 2024.
  10. ^ "Texturing Rainbow Six Siege using Substance". Imamag. Retrieved November 11, 2024.
  11. ^ Ben Keeling (April 13, 2016). "THE SUBSTANCE ART OF BEN KEELING". 80LV. Retrieved November 11, 2024.
  12. ^ Amelia Miller (May 2, 2022). "A Quick Look Back at the Games Created in Substance". 80LV. Retrieved November 11, 2024.
  13. ^ Karen Idelson (February 27, 2023). "Scientific and Technical Academy Honors Adobe Substance Designers". Variety. Retrieved November 12, 2024.
  14. ^ Theodore McKenzie (February 3, 2023). "Substance 3D Designer Wins an Oscar". 80LV. Retrieved November 12, 2024.
  15. ^ Jennifer Wolfe (June 28, 2017). "Oscar-Winning Director Laurent Witz Helms 'Cogs' Short for AIME". AWN. Retrieved November 12, 2024.
  16. ^ "Recipients of 76th Engineering, Science & Technology Emmys Announced". Emmys. September 3, 2024. Retrieved November 12, 2024.