Card of Darkness is a puzzle game developed by Zach Gage and Choice Provisions and published by Zach Gage. It was originally released for iOS through Apple Arcade on September 19, 2019.[1] The objective is to traverse dungeons and save the world using card game-style gameplay. The game is notable for its animation, produced mainly by Pendleton Ward.
Card of Darkness | |
---|---|
Developer(s) | Zach Gage Choice Provisions |
Publisher(s) | Zach Gage |
Artist(s) | Pendleton Ward |
Platform(s) | iOS |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Reception
editThe game received positive reviews from critics.
Sergio Velasquez of TouchArcade rated the game 4.5/5 stars, calling it a "fantastic game" with "simple, yet addictive gameplay", saying that the only "annoyance" was the game's randomly generated dungeons.[2] Giorgio Melani of Multiplayer.it rated the game 8.5/10, praising its game mechanics and graphics.[3]
Chris Plante of Polygon called the game "difficult", but said that it consumed his free time, also saying that it "excels in being easily readable".[4] Gita Jackson of Kotaku stated that the game had the same appeal as Adventure Time, praising its simple story, which "frees up brainspace for understanding the complicated gameplay".[5]
References
edit- ^ "Card of Darkness". Metacritic. Retrieved 2021-07-23.
- ^ Velasquez, Sergio (2020-01-13). "Apple Arcade: 'Card of Darkness' Review – Like a Box of Chocolates". TouchArcade. Retrieved 2021-07-23.
- ^ "Card of Darkness, la recensione". Multiplayer.it (in Italian). Retrieved 2021-07-23.
- ^ Plante, Chris (2019-09-30). "Card of Darkness is the Apple Arcade game that has devoured my life". Polygon. Retrieved 2021-07-23.
- ^ "Adventure Time Creator's New Card Game Has The Same Appeal As The Show". Kotaku. 4 October 2019. Retrieved 2021-07-23.