Castles of Hârn is a 1987 role-playing game supplement for HârnMaster published by Columbia Games.
Contents
editCastles of Hârn is a supplement detailing the history, economics, and religious position of eight castles from throughout the world of Harn.[1]
Publication history
editCastles of Hârn was written by Edwin King and Richard Porter, with art by Eric Hotz, and was published by Columbia Games in 1988 as a 64-page book.[2]
Shannon Appelcline noted that "This was the golden age of Hârn, roughly from 1983, when Cities of Hârn was produced to 1987, when Columbia completed their coverage of the core Hârn kingdoms and started producing standalone books like Son of Cities (1987) and Castles of Hârn (1987)."[3]: 235
Reception
editJake Thornton reviewed Castles of Harn for Games International magazine, and gave it 2 stars out of 5, and stated that "I would suggest spending the money instead on one of the excellent texts on real mediaeval fortifications. The only people that I can recommend this to are confirmed Harn addicts who probably have it already."[1]
Other reviews and commentary
edit- White Wolf #40 (1994)
References
edit- ^ a b Thornton, Jake (March 1989). "Role-Playing Games". Games International (3): 45.
- ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 181. ISBN 0-87975-653-5.
- ^ Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN 978-1-61317-075-5.