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Caves and Caverns is a 1982 fantasy role-playing game adventure published by Judges Guild.
Contents
editCaves and Caverns is an adventure supplement designed to be used with any role-playing game system, and contains tables for random generation of treasure and dungeons as well as a book of hex maps to assist the gamemaster with planning campaigns and adventures.[1]
Publication history
editCaves and Caverns was written by John Mortimer, and published by Judges Guild in 1982 as a 64-page book.[2]
Reception
editKelly Grimes reviewed Caves and Caverns in The Space Gamer No. 60.[1] Grimes commented that "it would be wise to pass this one by. This is simply too much to pay for a very incomplete product unless you are simply desperate for hex maps."[1]
References
edit- ^ a b c Grimes, Kelly (February 1983). "Capsule Reviews". The Space Gamer (60). Steve Jackson Games: 46, 48.
- ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 161. ISBN 0-87975-653-5.