Chinese Parents (Chinese: 中国式家长; pinyin: Zhōngguó Shì Jiāzhǎng) is a child-raising life simulation game by Beijing-based[1] studio Moyuwan Games. It was published by Coconut Island Games in September 29, 2018 for Windows,[2][3][4] August 20, 2020 for the Nintendo Switch,[5][6] and May 11, 2022 for Android and IOS. The game was a bestseller on Steam and a success for the Chinese indie game market.[7]

Chinese Parents
Developer(s)Moyuwan Games
Publisher(s)Coconut Island Games
Littoral Games
Platform(s)macOS, Windows, Nintendo Switch, Android, IOS
ReleaseWindows
September 29, 2018 (2018-09-29)
Nintendo Switch
August 20, 2020 (2020-08-20)
Android and IOS
May 11, 2022 (2022-05-11)
Genre(s)Life simulation
Mode(s)Single-player

In the game, players manage the daily life of a Chinese student from infancy to adulthood and develop the student's skills for the university entrance exam.[8] The game includes resource management elements.[8] It includes cultural tropes and sarcasm.[8]

References

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  1. ^ "Chinese Parents – A Tiger Parent Sim now supports English – with 33% off discount". www.gamasutra.com.
  2. ^ Chan, Khee Hoon (July 11, 2019). "Why you should now play the 2018 Steam hit Chinese Parents". Polygon. Retrieved December 1, 2019.
  3. ^ Vega, Sin (July 11, 2019). "Wot I Think: Chinese Parents". Rock, Paper, Shotgun. Retrieved December 1, 2019.
  4. ^ Zhang, Carolyn; Zhong, Raymond (February 12, 2019). "In China, This Video Game Lets You Be a Tiger Mom or a Driven Dad". The New York Times. ISSN 0362-4331.
  5. ^ "Review: Chinese Parents (Nintendo Switch)". Digitally Downloaded. August 2020. Retrieved March 25, 2021.
  6. ^ Wen, Alan (August 25, 2020). "Chinese Parents Nintendo Switch Review". The Sixth Axis. Retrieved March 25, 2021.
  7. ^ Messner, Steven (September 12, 2019). "PC gaming in China: Everything you need to know about the world's biggest PC games industry". PC Gamer. Retrieved December 1, 2019.
  8. ^ a b c Schneider, Florian; Eyman, Douglas; Sun, Hongmei (2024). "The Video Game Chinese Parents and Its Political Potentials". In Guo, Li; Eyman, Douglas; Sun, Hongmei (eds.). Games & Play in Chinese & Sinophone Cultures. Seattle, WA: University of Washington Press. p. 213. ISBN 9780295752402.

Further reading

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