Computers & Graphics is a peer-reviewed scientific journal that covers computer graphics and related subjects such as data visualization, human-computer interaction, virtual reality, and augmented reality. It was established in 1975 and originally published by Pergamon Press. It is now published by Elsevier, which acquired Pergamon Press in 1991. From 2018 to 2022 Graphics and Visual Computing was an open access sister journal sharing the same editorial team and double-blind peer-review policies.[1] It has since merged into GMOD, the International Journal of Graphical Models.

Computers & Graphics
DisciplineComputer graphics
LanguageEnglish
Edited byJoaquim Jorge
Publication details
Former name(s)
Computers & Graphics - UK
History1975–present
Publisher
Frequency8/year
Hybrid
2.5 (2022)
Standard abbreviations
ISO 4Comput. Graph.
Indexing
ISSN0097-8493 (print)
1873-7684 (web)
LCCN75646616
OCLC no.888517496
Links

History

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The journal was established in 1975 by founding editor-in-chief Robert Schiffman (University of Colorado, Boulder), as Computers & Graphics-UK.[2] Schiffman, who co-organized the first SIGGRAPH conference in 1974,[3] had the conference proceedings published as the first issue of the journal.[4][5] He was succeeded in 1978 by Larry Feeser (Rensselaer Polytechnic Institute).[6] In 1983 José Luis Encarnação (Technische Hochschule Darmstadt) took over.[7][8] Joaquim Jorge (University of Lisbon) has been Editor-in-Chief since 2007.[9]

Replicability

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The journal is working with the Graphics Replicability Stamp Initiative to promote replicable results in publication.[10]

Abstracting and indexing

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The journal is abstracted and indexed in:

According to the Journal Citation Reports, the journal has a 2022 impact factor of 2.5.[17]

References

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  1. ^ "Graphics and Visual Computing". ScienceDirect. Elsevier.
  2. ^ Schiffman, Robert L. (1 May 1975). "Editorial". Computers & Graphics-UK. 1 (1): 1. doi:10.1016/0097-8493(75)90023-0.
  3. ^ "ACM/SIGGRAPH: History of the Organization". www.siggraph.org. 20 January 2022. Retrieved 2022-05-30.
  4. ^ "Computers & Graphics | Vol 1, Issue 1, Pages 1-136 (May 1975) | ScienceDirect.com by Elsevier". www.sciencedirect.com. Retrieved 2022-06-01.
  5. ^ "Computer Graphics/Imaging Display Hardware History". graphicshistory.org. Retrieved 2022-05-30.
  6. ^ Larry, Feeser (January 1978). "Editorial Board". Computers & Graphics. 3 (1): IFC. doi:10.1016/0097-8493(78)90017-1.
  7. ^ Encarnação, J. (1 January 1983). "Editor-in-chief's editorial". Computers & Graphics. 7 (1): 1–2. doi:10.1016/0097-8493(83)90038-9.
  8. ^ Encarnação, José L. (June 2007). "Editorial". Computers & Graphics. 31 (3): 313. doi:10.1016/j.cag.2007.03.001.
  9. ^ Jorge, Joaquim (August 2007). "Editorial". Computers & Graphics. 31 (4): 537. doi:10.1016/j.cag.2007.07.002.
  10. ^ "Graphics Replicability Stamp Home Page".
  11. ^ a b "Web of Science Master Journal List". Intellectual Property & Science. Clarivate. Retrieved 2022-05-30.
  12. ^ a b "Computers & Graphics". MIAR: Information Matrix for the Analysis of Journals. University of Barcelona. Retrieved 2022-05-30.
  13. ^ "Content/Database Overview - Compendex Source List". Engineering Village. Elsevier. Retrieved 2022-05-30.
  14. ^ "Inspec list of journals" (PDF). Inspec. Institution of Engineering and Technology. Archived from the original (PDF) on 2022-05-22. Retrieved 2022-05-30.
  15. ^ "Source details: Computers & Graphics". Scopus Preview. Elsevier. Retrieved 2022-05-30.
  16. ^ "Chinese Computer Federation Recommended List of International Conferences and Journals". Retrieved 2023-07-08.
  17. ^ "Computers & Graphics". 2022 Journal Citation Reports. Web of Science (Science ed.). Clarivate. 2023.
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