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CrazyTalk is Reallusion's brand name for its 2D animation software. The product series includes CrazyTalk, a 2D facial animation software tool, and CrazyTalk Animator, a face and body 2D animation suite.
Developer(s) | Reallusion |
---|---|
Stable release | 8
/ 22 January 2016 |
Operating system | Windows XP and later OS X 10.6 and later |
Available in | English, French, German, Chinese |
Type | 2D computer graphics |
License | Trialware |
Website | reallusion |
CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated cartoons. Features include facial animation tool that uses voice and text to animate facial images, auto motion engine that uses the intensity of animator's voice to drive their animations in real-time. As of January 2016, the CrazyTalk software is in version 8.
CrazyTalk 8 does not have further updates or releases as it is a legacy product. (note that a statement to this effect appears in the Google search results for the official website, but confusingly does not appear to be on the official website).
History
editWhen Reallusion began as a company back in 1993, it first started developing full motion capture systems for real-time applications. During the first stages of development the company originally had problems capturing both body animation and facial animation without having to do post-production of either, so engineers at the company created a small hardware device that would allow them to puppeteer a character's facial expressions in real-time during the body motion capturing process. Reallusion soon decided to create an in-house software application that could replace this handheld rig. Here is where CrazyTalk first took steps as an internal software script for company use only. Sometime later, Reallusion demoed the application to the American technology company Kodk, at a New York show. Kodak immediately took a liking to the software and chose to work with io in several marketing campaigns. From that day on, CrazyTalk was born.
Applications
editCrazyTalk is also a platform for app game development. Other applications include using CrazyTalk as a 2D training and marketing resource for education, industry, and business. CrazyTalk allows exporting projects to iOS devices and directly publish them to social websites like Facebook, and Twitter, or use embedded codes to fit interactive talking avatars into HTML web designs.
CrazyTalk and CrazyTalk Animator was used by Network studios in their daily production due to short delivery deadlines and used by television shows like Jimmy Kimmel LIVE! to produce real-time animations for broadcast.[1]
Features
edit- Character Creation - Face Photo Fitting, Head & Hair Mesh, 3D Face Profile, Custom Eyes and Teeth, Mas & Background.
- Auto Motion: Auto Lip-Sync from Text or Audio, Audio-driven Movement, Instant Animation, and Mood Scenarios.
- Smart Animation - Face Puppeteering, Avatar Personality, Muscle-based Control, Motion Clip and Layering, Timeline Editing.
- Render & Output - Upload Avatars to iDevices, Popular Image & Video Format Output, Superimpose Avatars for Video Editing.
Content
editBy default, CrazyTalk comes with a collection of usable, template-based content and projects that allow animators to begin animating upon installation. Content includes characters, props, animations, auto motion templates, audio scripts, special effects, and demo projects that can be further customized for specific needs.
Additionally, users can choose to purchase new content from the Reallusion Content Store, which hosts a large collection of official Reallusion content for iClone, CrazyTalk, CrazyTalk Animator, FaceFilter and 3DXChange. The Content Store also hosts content packs from 3rd party developers such as Daz 3D, 3D Total Materials, 3D Universe, Dexsoft, Quantum Theory Ent. and others.
Another source for CrazyTalk content is the Reallusion Marketplace which provides a worldwide platform for independent content developers to promote, trade, and sell content with CrazyTalk users worldwide. The currency in the Marketplace is known as DA (Direct Access) points which can be used to purchase content packs or redeemed for real cash. Currently, 100 DA Points are equivalent to US$1.
References
edit- ^ JOHN MARTIN II : ANIMIZE (August 25, 2011). "JIMMY KIMMEL LIVE! GOES CRAZYTALK FOR ANIMATION". Blog. Archived from the original on September 25, 2011. Retrieved March 25, 2014.