David Salesin is an American computer scientist. He has worked in computer graphics, three-dimensional and four-dimensional mathematics, and photorealistic rendering.[1] Until 2019, he was the Director of Snap Inc. Research Team, an affiliate professor in the Department of Computer Science & Engineering of the University of Washington in Seattle, and previously director of the Adobe Creative Technologies Lab. He is currently a Principal Scientist at Google.
David Salesin | |
---|---|
Born | |
Alma mater | Brown University Stanford University |
Known for | Non-photorealistic rendering |
Awards | University of Washington Distinguished Teaching Award (1997) SIGGRAPH Computer Graphics Achievement Award (2000) ACM Fellow (2002) |
Scientific career | |
Fields | Computer graphics |
Institutions | Google University of Washington |
Website | salesin |
Salesin graduated from Brown University in 1983, and did graduate work at Stanford.[1]
Salesin received a National Young Investigator award from the National Science Foundation in 1993, and in 1995 was named a Presidential Faculty Fellow, receiving a National Science Foundation grant.[1]
Computer Animation Rendering
edit- André and Wally B. (1984) models: André/Wally
- Young Sherlock Holmes (1985) computer animation: Industrial Light & Magic
- Luxo Jr. (1986) rendering
- Tin Toy (1988) dynamics
- Toy Story (1995) renderman software development
References
edit- ^ a b c Salesin named Presidential Fellow Archived July 28, 2017, at the Wayback Machine. MSB. Washington: University of Washington, Department of Computer Science & Engineering. 9 (1): 1, 4.