In computer science, decentralized object location and routing (DOLR) is a scalable, location-independent routing technology.[1] It uses location-independent names, or aliases, for each node in the network, and it is an example of peer-to-peer networking that uses a structured-overlay system called Tapestry.[1] It was designed to facilitate large internet applications with millions of users physically distributed around the globe and using a variety of wireless and wired interfaces, specifically in situations where a traditional unstructured network of popular Domain Name System servers would fail to perform well.[1]
References
edit- ^ a b c Decentralized Object Location and Routing: A New Networking Paradigm, Ben Yanbin Zhao, UCB, 2004, retrieved 2007-Apr-22