Dr. Seuss: How the Grinch Stole Christmas! is a video game by American developer Black Lantern Studios based on the 1957 Dr. Seuss book of the same name, but mostly based on the 2000 film. The game was released on November 8, 2007.
Dr. Seuss: How the Grinch Stole Christmas! | |
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Developer(s) | Black Lantern Studios, Inc. |
Publisher(s) | |
Designer(s) | Matt Raithel, Josh Brotherton |
Programmer(s) | David Wilcox, Nick Jaross, Devin Clasby |
Artist(s) | Gary Bedell, Joe Eisner |
Composer(s) | Randall Ryan |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Adventure |
Mode(s) | Single-player |
Gameplay
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Reception
editReception
Aggregator | Score |
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GameRankings | 54%[3] |
Metacritic | 55/100[4] |
Publication | Score |
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GameZone | 7.5/10[1] |
IGN | 3.5/10[2] |
Dr. Seuss: How The Grinch Stole Christmas! has received mixed reviews. GameRankings gave it a score of 54%[3] and Metacritic gave it 55 out of 100.[4]
References
edit- ^ Bedigian, Louis (2007-11-25). "Dr. Suess: How the Grinch Stole Christmas - NDS - Review". GameZone. Archived from the original on 2008-06-21. Retrieved 2013-11-10.
- ^ Adams, Chris (2007-11-27). "Dr. Seuss' How the Grinch Stole Christmas! Review". IGN. Retrieved 2013-11-10.
- ^ a b "Dr. Seuss: How the Grinch Stole Christmas! for DS". GameRankings. Retrieved 2013-11-10.
- ^ a b "Dr. Seuss: How the Grinch Stole Christmas! for DS Reviews". Metacritic. Retrieved 2013-11-10.