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Founded | 2005 |
---|---|
Founder | Tim Laning and Jan-Jaap Severs |
Headquarters | Leeuwarden , The Netherlands |
Area served | Worldwide |
Number of employees | 25 - 50 |
Website | www.grendelgames.com |
Grendel Games is a Dutch video game developer studio, founded in 2005. Grendel Games makes scientifically validated serious games for training purposes, awareness and behavioural change.
Video Games
editKnown video games of Grendel are:
Underground
editIn 2014, the University Medical Center of Groningen and De Friesland Health Insurance entered into a partnership with the company to develop and apply Underground for training surgeons in their laparoscopic skills [1]. Underground received a lot of attention from the national and international press because of the specially developed controller. The regular Wii Remotes can be placed in a holder, allowing the game to emulate the use of laparoscopic instruments, thus replacing the use of laparoscopic instruments.
Garfield's Count Me In
editGarfield's Count Me In is a game that was developed for children in (special) primary education to practice their math skills. In 2018, Grendel Games won the silver International Serious Play Award for Garfield's Count Me In. It has been scientifically validated that it leads to a better fact retrieval amongst children that played the game.[2]
Water Battle
editWater Battle was developed in collaboration with water company Vitens. Players of this game gain insight into their energy and water consumption and how to use it more sustainably. In 2015, Water Battle received a special mention among the nominees for the Aquatech Innovation Award. On September 27, 2016, Grendel Games received the national award for Best Serious Game for Water Battle.
Gryphon Rider
editGryphon Rider is a serious game that allows young clients who are rehabilitating after an acquired brain injury to do balance exercises. Gryphon Rider won the award for Best Applied Game Design at the Dutch Game Awards 2015.
Distress!
editDistress! was developed in collaboration with the University of Baltimore. It is a narrative simulation of a patient in respiratory distress. The game trains nurses to recognize subtle signs of breathing problems and to act appropriately. It's up to the player to make the right decisions in this scenario, based on true events. Distress! won a gold International Serious Play Award in 2021.
Awards
editGrendel has won national and international awards for its products.
- 2021 Gold International Serious Play award for Distress!
- 2020 Best Serious Game en Best Co-Creation Award, Game Bakery Awards for Reducept
- 2019 Bronze International Serious Play award for Water Battle
- 2019 Two silver International Serious Play awards for Reducept
- 2018 Silver International Serious Play award for Garfield's Count Me In
- 2017 Bronze International Serious Play award for Garfield vs Hot Dog
- 2016 Best Dutch Serious Game, Dutch Game Awards, for Water Battle
- 2015 Best Applied Game Design, Dutch Game Awards, for Gryphon Rider
- 2013 Best Serious Game and Best Applied Game Design, Dutch Game Awards, for Underground
Appearances
editGrendel appeared in the Netflix series Bill Nye Saves the World in season 1, episode 7 with its laparoscopic game Underground as well as on BBC Horizon 2015.
External links
editReferences
edit- ^ Jalink, Maarten (2014). Validation of a video game made for training laparoscopic skills. [S.l.]: [S.n.] ISBN 978-90-367-7251-8.
- ^ Hoogmoed, van, Anne (2019). "Liever gamen dan sommen maken: De rekendrempels nemen met Gafield's Count Me In". Volgens Bartjens – Ontwikkeling en Onderzoek. 38 (5): 22–25. ISSN 1574-3381.
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