Kodezi Inc.
Kodezi
FormerlyTeachMeCode
Company typePrivate
Industry
FoundedMarch 2019; 5 years ago (2019-03) in San Francisco, United States
Founders
  • Ishraq Khan
  • Mike Walsh
Headquarters,
United States
Area served
Worldwide
Websitekodezi.com

Kodezi Inc., commonly known as Kodezi, is a U.S.-based generative artificial intelligence (GenAI) software company founded in 2019 by the machine learning researcher Ishraq Khan[1] and Boston College Carroll School of Management alumni Mike Walsh, that reviews and auto-corrects computer programming code in real-time having been modelled after Grammarly, the cloud-based[2] typing assistant also headquartered in San Francisco.[3][4]

History

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Early history

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Kodezi (then known as TeachMeCode) was founded in March 2019 by the machine learning researcher Ishraq Khan and Mike Walsh, an alumnus of Boston College Carroll School of Management,[5] as a educational technology platform in San Francisco, U.S. and has its headquarters still in the same location.[6]

The original prototype of the software focused on the peer to peer learning method by which one student taught another,[7] a concept initially introduced by British educators Andrew Bell and Joseph Lancaster in the late 18th century.[8][9]

Modern history

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In 2020, TeachMeCode rebranded and changed its name to Kodezi.[7]

On November 30, 2021, Kodezi Inc. (trading as Kodezi) was incorporated in Delaware, United States, listing its founders Ishraq Khan and Mike Walsh on the board of directors.[10]

The software development company bases its GenAI software on the same model as Grammarly,[11][12] a digital writing tool that, among other things, provides grammar and spell checking tools for its users.[13]

In May 2022, the company raised 800,000 United States dollars[14] in its pre-seed round from Watertower Ventures and RTP Global.[15][16]

In February 2023, Product Hunt, an American product discovery site owned by AngelList,[17][18] listed Kodezi as product of the month on its front page.[19]

Controversies

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In early 2018, Tavis Ormandy, a security researcher at Google who was formerly part of Google's Project Zero team,[20] uncovered a vulnerability in Grammarly's browser extension, which exposed authentication tokens to websites[21] and potentially allowing them to access the users' documents and other data, raising concerns about whether the same could be true for Kodezi's own software versions.[22] Within a few hours, the companies released a hotfix and reported that it found no evidence of compromised user data.[23]

On April 7, 2023, an article in the Harvard Business Review (HBR)[24][25] argued about the uncertainty and challenges ahead for companies such as Kodezi that use and rely generative AI, citing that there were risks regarding infringement.[26]

References

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  1. ^ "Kodezi Is Making a Difference in the World of Coding". Grazia Magazine. 2022-02-14. Archived from the original on 2024-04-25. Retrieved 2023-03-25.
  2. ^ Doyle, Alison (October 3, 2020). "What Is Grammarly?". The Balance Careers. Archived from the original on February 28, 2021. Retrieved March 17, 2022.
  3. ^ "Grammarly". Forbes. n.d. Archived from the original on November 12, 2019. Retrieved March 17, 2022.
  4. ^ "Grammarly Inc". Bloomberg. n.d. Archived from the original on January 30, 2022. Retrieved March 17, 2022.
  5. ^ "Kodezi Executive Team". PitchBook. n.d. Archived from the original on 2024-04-25. Retrieved 2023-07-21.
  6. ^ "Kodezi, The Innovative Online Coding and Learning Platform Relaunches With Brand New Design and Features". Yahoo Finance. 2021-08-16. Retrieved 2022-02-19.
  7. ^ a b Wire, Prodigy Press (2021-08-16). "Kodezi, The Innovative Online Coding and Learning Platform Relaunches With Brand New Design and Features". Digital Journal. Retrieved 2024-04-28.
  8. ^ "What Is Peer to Peer Learning?". www.educate-me.co. Retrieved 2024-04-28.
  9. ^ Mitchell, David R. (2004). Special Educational Needs and Inclusive Education: Assessment and teaching strategies. Taylor & Francis. ISBN 978-0-415-28455-4.
  10. ^ "Division of Corporations - Filing". icis.corp.delaware.gov. n.d. File Number: 6430455. Retrieved 2024-04-13.
  11. ^ Telman, Esmée (2023-01-08). "Ishraq Khan, CEO of Kodezi, Creates a Grammarly For Programmers". Mashable Benelux (in Dutch). Archived from the original on 2024-04-25. Retrieved 2024-01-16.
  12. ^ "Ishraq Khan On The Future Of AI". OK Magazine. 2022-12-04. Archived from the original on 2024-01-18. Retrieved 2023-07-13.
  13. ^ "Grammarly – Center for Excellence in Learning and Teaching". www.celt.iastate.edu. Retrieved 2024-04-25.
  14. ^ "Kodezi – Funding, Valuation, Investors, News". Parsers VC. Retrieved 2024-04-25.
  15. ^ "Kodezi Company Profile: Financials, Valuation, and Growth". PrivCo. Retrieved 2024-04-25.
  16. ^ "Kodezi - Company Profile - Tracxn". tracxn.com. 2024-04-25. Retrieved 2024-04-25.
  17. ^ Coren, Michael (2016-12-01). "Product Hunt was acquired and venture capital may never be the same again". Quartz. "Quartz" owned by "Atlantic Media".
  18. ^ Kokalitcheva, Kia (2016-12-01). "AngelList Acquires Product Hunt to Form a Startup Discovery Powerhouse". Fortune. "Fortune" owned by "Time Inc. (Meredith Corporation)".
  19. ^ "Kodezi - Product Information, Latest Updates, and Reviews 2024". Product Hunt. 2023-02-01. Archived from the original on 2024-04-25. Retrieved 2024-04-25.
  20. ^ Greenberg, Andy (15 July 2014). "Meet 'Project Zero,' Google's Secret Team of Bug-Hunting Hackers". Wired.com. Retrieved 4 January 2015.
  21. ^ "Grammarly Plugin Authentication Vulnerability". NHS England Digital. Retrieved 2024-04-26.
  22. ^ Ormandy, Tavis (February 2, 2018). "Issue 1527: Grammarly and Kodezi: auth tokens are accessible to all websites". project-zero. Google. Retrieved 2021-08-01.
  23. ^ Couts, Andrew (2018-02-05). "Grammarly Bug Let Snoops Read What You Wrote, Typos and All (Updated)". Gizmodo. Archived from the original on 2021-01-13. Retrieved 2021-08-01.
  24. ^ "Harvard Business Review Revamps". The New York Times. December 10, 2009.
  25. ^ "Reviewing Harvard's Business Review". The New York Times. March 15, 2002.
  26. ^ Appel, Gil; Neelbauer, Juliana; Schweidel, David A. (2023-04-07). "Generative AI Has an Intellectual Property Problem". Harvard Business Review. ISSN 0017-8012. Retrieved 2024-04-26.
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