Earthdawn Gamemaster Pack is a supplement published by FASA in 1993 for the fantasy role-playing game Earthdawn.
Contents
editEarthdawn Gamemaster Pack contains:
- a 64-page booklet designed by Greg Gorden and Louis Prosperi, with illustrations by Jennell Jaquays[a], Jeff Laubenstein, Joel Biske, and Robert Nelson, that contains rules for non-player characters, tips for designing adventures, optional combat rules, new treasures, and an essay about blood magic.
- a gamemaster's screen
- nine new treasure cards
- errata from the main Earthdawn rulebook[1]
Reception
editIn the February 1994 edition of Dragon (Issue #202), Rick Swan was unimpressed by this supplement. He felt that the gamemaster's screen "does an adequate job collecting key tables from the rulebook, but in itself isn't worth the price of the package." Likewise, Swan didn't feel the information contained in the booklet was crucial, and thought that the errata sheet only contained one worthwhile correction.[2]
Reviews
edit- White Wolf Magazine #42 (April, 1994)
- Australian Realms #15[3]
Notes
edit- ^ Credited as Paul Jaquays.
References
edit- ^ "Earthdawn Gamemaster Pack - RPGnet RPG Game Index". Index.rpg.net. Retrieved 2020-03-11.
- ^ Swan, Rick (February 1994). "Roleplaying Reviews". Dragon (202). TSR, Inc.: 83.
- ^ "Australian Realms Magazine - Complete Collection". June 1988.