GURPS Super Scum is a sourcebook for GURPS.
Designers | Mark Johnson |
---|---|
Publishers | Steve Jackson Games |
Publication | 1989 |
Systems | GURPS |
Contents
editSuper Scum is a book of "Supers" for GURPS Supers with an emphasis on villains. Each supervillain has a two-page write-up including a picture, complete game statistics, a history, abilities, and battle tactics.[1]
Super Scum is a supplement for GURPS Supers of 30 supervillains, including a group of cat-types – "the Pride" – and their mansion.[2]
Let's face it: Bad Guys are more fun! This slim volume manages to pack in about two dozen socially maladjusted supers. The standouts are literally immortal: Dr. Radiation and Voltmaster, a couple of masterminds.
Publication history
editSuper Scum was written by Mark Johnson, with a cover by Alan Gutierrez and illustrations by Doug Shuler, and was published by Steve Jackson Games in 1989 as a 64-page book.[2]
Reception
editMike Jarvis reviewed GURPS Super Scum for Games International magazine, and gave it 3 stars out of 5, and stated that "While hardly being indispensable, this is certainly a useful book for GURPS Supers referees. We all know the feeling of trying to get a scenario ready at the last minute, and this book is a definite labour saving device for those times, or a springboard for ideas when you're short of a plot."[3]
John Sullivan reviewed Super Scum in Space Gamer/Fantasy Gamer #88.[1] Sullivan concludes in his review, "All in all, Super Scum is a useful book for the GURPS Supers player, but of little use to players of other supers systems; the villains could be converted, but it would probably be faster to design them from scratch."[1]
Reviews
editGames Review vol 2 #3
References
edit- ^ a b c Sullivan, John (March–April 1990). "Space Gamer Reviews". Space Gamer/Fantasy Gamer (88). Future Combat Simulations: 4–5.
- ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. pp. 394–395. ISBN 0-87975-653-5.
- ^ Jarvis, Mike (December 1989). "Rolegames". Games International (11): 42.