GameSim Inc is an American video game developer founded in 2008 by Andrew Tosh. GameSim has a history of developing on different platforms, but has primarily focused on Xbox 360, Xbox One, Sony PS3, Sony PS4, PC platforms.[1]

GameSim Inc
Company typeSubsidiary
IndustryVideo games
Founded2008; 16 years ago (2008)
FounderAndrew Tosh
Headquarters,
US
Key people
Jessa Carlson (studio head)
ParentKeywords Studios (2017–present)
Websitegamesim.com

In 2013, GameSim was named the 466th fastest growing company in the United States by Inc.[2] Additionally, GameSim was named the 890th fastest growing company in the Inc 5000 list in 2014.[2] The company also received an award from GrowFL's Florida Companies to Watch list. There were over 450 applicants to GrowFL, and GameSim was honored as one of fifty companies to watch in Florida in 2014.[3]

GameSim has also received industry specific awards, including being listed on MT2's Top Simulation & Training Companies from 2013–14.[4][5]

GameSim entered into a 3-year incentive agreement[6] with Orange County, Florida in 2014, with the goal of adding 40 new high tech industry jobs to the Orlando area.[7]

GameSim was acquired by Keywords Studios on May 17, 2017 for $4.76 million.[8]

Simulation

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In 2011, NASA awarded GameSim a SBIR to develop a "Virtual Team Training Engine and Evaluation Framework".[9]

In 2013, United States Air Force awarded GameSim a SBIR to develop a "Tactical Training Rehearsal Environment (TTRE)".[10][11]

In the summer of 2013, CSX released train simulator CSX Moves[12] in which GameSim provided all game design, art, and engineering work.[13]

U.S. Army Research Laboratory Awarded GameSim with a procedural model generation service (PMGS) contract in April 2014. PMGS allows the static model creation process to be streamlined. New content is able to be generated by allowing users to skip the step of recreating an entire model library.[14]

In January 2013, GameSim released Conform a software product for viewing, editing and analyzing Geographic Information System (GIS) data.[15] This can be paired with GameSim's PMGS product.[14]

Gaming

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GameSim has performed work as a co-developer for many years with EA. This includes developer work with EA partners, such as EA Sports and BioWare. Below is a list of games GameSim has performed development work on.

Credited Developer

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Title Publisher Platform NA Release Date
Madden NFL Electronic Arts PS3, PS4, Xbox 360, Xbox One, iOS, Android 2010-2018
Dragon Age: Inquisition BioWare PS3, PS4, Xbox 360, Xbox One, Windows 2014
Leo's Fortune Tilting Point Amazon/Android 2014
Mass Effect 3 BioWare PS3, Xbox 360, PC 2012
NCAA Football series Electronic Arts PS3, Xbox 360 2009-2013
NFL Showdown Zynga iOS, Android, Windows, Windows Phone [16] 2014
Tiger Woods Zynga iOS, Android 2015
Mass Effect: Legendary Edition Electronic Arts PS4, Xbox One, Windows 2021
Dead Space Electronic Arts PS5, Xbox Series X/S, Windows 2023
Metroid Prime Remastered Nintendo Nintendo Switch 2023
Starfield Bethesda Softworks Xbox Series X/S, Windows 2023
Forza Motorsport Xbox Game Studios Xbox Series X/S, Windows 2023

In addition to game development, GameSim has performed work for EA's online game client, Origin. This work involves regular maintenance on the PC client. GameSim successfully ported all of the Windows specific logic to work with both Mac and PC, creating a single, shared code base for both platforms. This includes designing and implementing the in-game overlay of the Origin Mac client.[17]

References

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  1. ^ Richard Bilbao (2011-10-07). "Orlando Video Games Industry Revs Up". Orlando Business Journal. Archived from the original on 2012-10-24.
  2. ^ a b "GameSim". Inc.com. Archived from the original on 2013-08-30. Retrieved 2013-09-09.
  3. ^ "GrowFL 2014 Florida Companies to Watch". growfl.com. Archived from the original on 2014-11-29. Retrieved 2014-11-19.
  4. ^ "MT2 Top Simulation and Training Companies 2013". www.kmimediagroup.com/. Archived from the original on November 29, 2014.{{cite web}}: CS1 maint: unfit URL (link)
  5. ^ "MT2 Top Simulation and Training Companies 2014". www.kmimediagroup.com/. 11 September 2014. Archived from the original on 2014-11-29. Retrieved 2014-11-19.
  6. ^ "QUALIFIED TARGET INDUSTRY PROGRAM". City of Orlando. Archived from the original on 2014-11-29. Retrieved 2014-11-19.
  7. ^ "GameSim to Create 40 High Tech Jobs in Orange County". Orlando Business Journal. Archived from the original on 2014-11-29. Retrieved 2014-11-19.
  8. ^ Santana, Marco. "Orlando's GameSim bought by company that has worked on Uncharted, Call of Duty". OrlandoSentinel.com. Archived from the original on 2017-05-20. Retrieved 2017-05-21.
  9. ^ "Florida Firms get NASA Grants". Orlando Business Journal. 2011-12-02. Archived from the original on 2011-12-30.
  10. ^ "US Air Force Selects GameSim". GameSim. 2011-11-02. Archived from the original on 2013-10-07.
  11. ^ "U.S. Air Force Selects GameSim for Small Business Innovation Research (SBIR) Award". Archived from the original on November 29, 2014.{{cite web}}: CS1 maint: unfit URL (link)
  12. ^ "CSX Moves Simulation". CSX.com. Archived from the original on 2015-09-23. Retrieved 2014-11-19.
  13. ^ "GameSim Exhibits GameTech at 2013 Conference". GameSim. Archived from the original on 2014-11-29. Retrieved 2014-11-19.
  14. ^ a b "US Army Research Laboratory Awards GameSim Procedural Model Generation Service Contract". GameSim. Archived from the original on 2014-10-05.
  15. ^ "GameSim". PRWeb. 2013-01-29. Archived from the original on 2014-12-23.
  16. ^ "NFL Showdown lets you manage your dream team on Windows Phone and Windows 8.1". WindowsCentral. 11 December 2014. Archived from the original on 2015-06-02. Retrieved 2014-12-12.
  17. ^ "Origin". GameSim. Archived from the original on 2014-11-29. Retrieved 2014-11-19.
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