A ganimal, also commonly referred to as GANimal, is a hybrid animal created with generative artificial intelligence systems, such as generative adversarial networks (GANs) or diffusion models.[2][3][4] The concept was created for a website from the MIT Media Lab in 2020, where users could create ganimal images.[5] 78,210 ganimals were generated from hybrid pairs of animal labels from BigGAN (G1) and 3,058,362,945 ganimals generated from blending G1 ganimals.[3]
The term ganimal is a portmanteau between the words GAN and animal. It is typically used to refer to a hybrid animal generated by interpolating between distinct species; the term can also refer to any AI-generated creatures that have not been identified in reality.
The ganimal concept is similar to Artbreeder, an online website for blending images with AI.
Meet the Ganimals
editMeet the Ganimals was an online platform from the MIT Media Lab that allowed visitors to generate, blend and curate ganimals.[6] By June 2020, 44,791 ganimals had been generated, 8,547 ganimals bred, and 743 ganimals named by a total of 10,657 users.[7] The site also had an educational component where visitors could play with blending and learn about AI.[8]
Evolution and ganimal morphology
editBecause ganimals exist within an attention economy[9] and evolve based on human preferences, charismatic megafauna (e.g. ganimals with cute, dog-like morphologies) become the most popular.[7][10] However, social cues can increase the diversity of the ganimals ecosystem and lead to the success of unconventional ganimals, such as those without eyes or that live underwater.[7]
The Barracuda Effect
editAlthough there is typically no human morphology used to synthesize ganimals, creepy humanoid characters would emerge whenever animals were bred with a barracuda.[11] This occurs because many pictures on the internet of barracudas include a human holding the fish up as a prized catch. This highlights a cultural form of algorithmic bias embedded in the training data of AI systems.
In popular culture
editGanimals have appeared in the Artificial Intelligence exhibition at the Vienna Technical Museum.[12] They also appeared in the Ties That Cannot Be Unbound virtual exhibition at New Art City.[13][14]
References
edit- ^ "Baby Oagen". Archived from the original on April 14, 2021.
- ^ Merritt, Rick (28 October 2019). "AI's Latest Adventure Turns Pets into GANimals".
- ^ a b Epstein, Ziv; Boulais, Océane; Gordon, Skylar; Groh, Matthew (2020). "Interpolating GANs to Scaffold Autotelic Creativity". International Conference on Computational Creativity. Casual Creators Workshop. 2827. arXiv:2007.11119.
- ^ "Meet me at the Ganimal Crossing".
- ^ "Project Overview ‹ Meet the Ganimals". MIT Media Lab. Retrieved 4 January 2024.
- ^ "Meet the Ganimals". Meet the Ganimals. Archived from the original on May 29, 2023.
- ^ a b c Epstein, Ziv; Groh, Matthew; Abhimanyu, Dubey; Pentland, Alex (2021). "Social influence leads to the formation of diverse local trends". Proceedings of the ACM on Human-Computer Interaction. 5: 1–18. arXiv:2108.07437. doi:10.1145/3479553. S2CID 237142390.
- ^ "Meet the Ganimals Educational Hub". ganimals.media.mit.edu. Retrieved 2023-10-06.
- ^ Meet the Ganimals, 29 April 2020, retrieved 2023-10-06
- ^ "The Plainspoken Scientist: Meet the Ganimals". 28 May 2020.
- ^ "The Barracuda Effect". Archived from the original on March 25, 2022.
- ^ "Pressedetail | Technisches Museum Wien". www.technischesmuseum.at. Retrieved 2023-10-06.
- ^ admin (2023-04-06). "Ties That Cannot Be Unbound – An Immersive Virtual Exhibition on Interconnectedness by Underground Art And Design | ABNewswire" (Press release). Retrieved 2023-10-06.
- ^ "Organisms & Artefacts, by Underground Art And Design". New Art City • Virtual Art Space. Retrieved 2023-10-06.