Gem'X is a 1991 puzzle game for the Amiga, Commodore 64 and Atari ST platforms from game developer Kaiko GmbH. The player is presented with two rectangular grids of coloured gems, the left grid is changeable and the right grid is static. The aim is to click on gems on the left grid to make it look exactly like the right grid. The challenge comes from the fact that clicking on a gem to change its colour two step forward, causes the four adjacent gems to change colour one step forward.

Developer(s)Kaiko
Publisher(s)Demonware
Composer(s)Chris Huelsbeck
Platform(s)Amiga, Atari ST, Commodore 64
ReleaseCommodore 64: 1990
Atari ST/Amiga: 1991
Genre(s)Puzzle

Gem'X originally caused special interest because of the various anime-style beautiful young women shown between levels, in very skimpy clothing, although their intimate parts aren't shown until the final picture for completing the game.

Gameplay

edit

Development

edit

The game music was written by Chris Huelsbeck.

Reception

edit

Gem'X received generally positive reception from video game critics.

References

edit
  1. ^ "Gem'X". Amiga Action. No. 20. May 1991. p. 46.
  2. ^ "Bytesize". Computer and Video Games. No. 114. June 1991. p. 69.
  3. ^ Ricketts, Ed (January 1991). "Screenplay". ST Format. No. 18. pp. 112–113.
  4. ^ "Zzap! Test". Zzap!64. No. 75. June 1991. p. 76.
edit