Genetic Drift is a shoot 'em up video game written by Scott Schram for the Apple II and published by Broderbund in late 1981.[1] A port to Atari 8-bit computers was released in 1982.[2]
Genetic Drift | |
---|---|
Developer(s) | Scott Schram |
Publisher(s) | Broderbund |
Platform(s) | Apple II, Atari 8-bit |
Release | 1981 |
Genre(s) | Shoot 'em up |
Gameplay
editGenetic Drift is a game in which the player changes hostile mutants into friendly life forms.[3]
Reception
editBob Boyd reviewed the game for Computer Gaming World, and stated that "This is not a game for the pondering thoughtful player. I would recommend this game to arcade addicts only. The game can become extremely angering especially when you've got all but one form turned into a TV set and while waiting for it to come back into range you notice the heart peacefully drifting toward you from the rear is upside down."[3]
Development
editScott Schram quit his job to write the game for the Apple II. He spent several weeks developing Photon Base, which Broderbund retitled Genetic Drift.[1]
References
edit- ^ a b Schram, Scott (2006). "My Career as a Game Designer".
- ^ "Atari 400 800 XL XE Genetic Drift". Atari Mania.
- ^ a b Boyd, Bob (January–February 1982). "Micro - Reviews". Computer Gaming World. Vol. 1, no. 2. pp. 27–28.
External links
edit- Softalk review
- Review in The Addison Wesley Book Of Atari Software 1984