Gopher is an Atari 2600 game written by Sylvia Day and published by U.S. Games in 1982.[1] The player controls a shovel-wielding farmer who protects a crop of three carrots from a gopher.
Gopher | |
---|---|
Developer(s) | James Wickstead Design Associates |
Publisher(s) | U.S. Games |
Designer(s) | Sylvia Day[1] |
Platform(s) | Atari 2600 |
Release | 1982 |
Mode(s) | Single-player |
Gameplay
editThe gopher tunnels left and right and up to the surface. When he makes a hole to the surface he will attempt to steal a carrot. The farmer must hit the gopher to send him back underground or fill in the holes to prevent him from reaching the surface. If gopher has taken any of the three carrots, a pelican will occasionally fly overhead and drop a seed which, if the farmer catches it, he can plant it in the place of the missing carrot. The longer the game, the faster the gopher gets. The game ends when the gopher successfully removes all three carrots. There are two skill levels and is for one or two players, giving a total of four game variations.[2]
Reception
editReviews
editLegacy
editAn unlicensed version was released by Zellers in Canada and was called Farmer Dan. it uses the box art of Plaque Attack by Activision.[4]
References
edit- ^ a b Hague, James. "The Giant List of Classic Game Programmers". Archived from the original on 1999-04-29. Retrieved 2018-11-26.
- ^ "Atari 2600: Gopher". Retrieved 11 June 2023.
- ^ "GAMES Magazine #39". May 1983.
- ^ "AtariAge - Companies - Zellers - Farmer Dan". Archived from the original on 2021-01-21. Retrieved 2015-09-13.
External links
edit- Gopher at Atari Mania
- Gopher at AtariAge (archived)
- Gopher can be played for free in the browser at the Internet Archive