Grimtooth's Traps is a 1981 role-playing game supplement edited by Paul Ryan O'Connor, illustrated by Steve Crompton and published by Flying Buffalo.
Contents
editGrimtooth's Traps is a collection of traps selected from contributors.[1]
Reception
editAaron Allston reviewed Grimtooth's Traps in The Space Gamer No. 43.[1] Allston commented that "I'd recommend this as one of the best supplements released this year - but use it sparingly, unless you have several Indiana Joneses in the party."[1]
Anders Swenson reviewed Grimtooth's Traps for Different Worlds magazine and stated that "I liked the traps in this book, and I think that most GMs would do well to consider purchasing it if they feel the need for a source of trap ideas or simply to read an amusing book related to the FRP hobby."[2]
Nicholas Dougan reviewed Grimtooth's Traps for White Dwarf #33, giving it an overall rating of 7 out of 10, and stated that "Although perhaps a little expensive, Grimtooth's Traps is none-the-less a demon-send for the referee who is always looking for that extra special trap for the next level. Be cautious, though: there is therein the potential for campaign destroying overkill."[3]
Dungeon Master's Guide for 5th edition Dungeons & Dragons (2014) has listed Grimtooth's Traps in "Appendix D: Dungeon Master Inspiration".[4]
Reviews
edit- Jeux & Stratégie #28 (as "101 pièges pour tous les jeux de rôles")[5]
References
edit- ^ a b c Allston, Aaron (September 1981). "Capsule Reviews". The Space Gamer (43). Steve Jackson Games: 30.
- ^ Swenson, Anders (September 1981). "Reviews". Different Worlds (14): 35–36.
- ^ Dougan, Nicholas (September 1982). "Open Box". White Dwarf. No. 33. Games Workshop. p. 13.
- ^ Wizards of the Coast, 2014. p316.
- ^ "Jeux & stratégie 28". August 1984.