Hyperreal.org, also known as Hyperreal, was a rave culture website founded by Brian Behlendorf in 1994.[1] It is based in San Francisco.
Type of site | Rave scene, dance music, club drugs |
---|---|
Headquarters | San Francisco, California, United States |
Editor | Brian Behlendorf |
URL | hyperreal |
Commercial | No |
Launched | 1994 |
History
editIt was founded by Brian Behlendorf and originated as the SFRaves mailing list in 1992,[2] before launching as Hyperreal in 1994.[3] The present website has been active since 1997.[4]
Having already discovered early newsgroups and online mailing lists such as alt.rave and UK-Dance, Behlendorf set out to create a list of rave parties happening in the US, particularly in the San Francisco area. Hyperreal would soon expand into a collection of articles about dance music and club drugs, when at the time very few resources existed online. The site name originated from The Shamen track of the same name.[5][6][7]
In its earliest incarnation, Hyperreal hosted the IDM List,[8] a mailing list dedicated to discussion of the music from artists such as Aphex Twin and Mu-Ziq, and associated labels Rephlex Records and Warp.[9][10] It also hosted an ambient music mailling list.[11]
Hyperreal would also at one time host the first official home page for Brian Eno.[12]
References
edit- ^ Hyperreal Information. Hyperreal.org.
- ^ SFRaves Home Page. Sfraves.org.
- ^ "Hyperreal". Hyperreal.org. Archived from the original on 26 December 1996.
- ^ "The Beat Generation". Spin Magazine. April 1997.
- ^ Mike Brown. (Dec 2000). History of Hyperreal. Hyperreal.org.
- ^ Matos, Michaelangelo (11 July 2011). "How The Internet Transformed The American Rave Scene". NPR.
- ^ Sicko, Dan (1999). Techno Rebels: The Renegades of Electronic Funk. Billboard Books. ISBN 978-0823084289.
- ^ "Aphex Twin: Selected Ambient Works Volume II". Pitchfork. Retrieved 6 May 2020.
- ^ Sherburne, Philip (14 August 2015). "Emotional Intelligence: A Guide to Melodic IDM". Pitchfork.
- ^ Weidenbaum, Marc (2014). Aphex Twin's Selected Ambient Works, Volume 2. Bloomsbury. ISBN 978-1623568900.
- ^ Brown, Mike (1997). "Essential Ambient Info". Hyperreal: Epsilon. Archived from the original on 1 May 2010.
- ^ Duckworth, William (2005). Virtual Music: How the Web Got Wired for Sound. Routledge. ISBN 978-0415966757.