I.C.B.M. is a 1981 board game published by Mayfair Games.
Gameplay
editI.C.B.M. is a game that involves warfare using intercontinental missiles and ABMs.[1]
Publication history
editI.C.B.M. was designed by Neil Zimmerer and published by Mayfair Games in 1981 as one of its first releases in a line of simple simulation games that were quick to play.[1]
Reception
editWilliam A. Barton reviewed I.C.B.M. in The Space Gamer No. 43.[1] Barton commented that "I.C.B.M. is an impressive offering for a new small company and a good beginning level simulation for those who like to reduce their opponents to so much nuclear dust."[1]
Michael Polling reviewed ICBM for White Dwarf #28, giving it an overall rating of 4 out of 10, and stated that "As a game it is unsatisfactory: claiming victory is academic when your country has been wiped out. And for US buyers it may well have the effect of endorsing Reagan's arms build-up, encouraging players unknowingly to support escalation."[2]
References
edit- ^ a b c d Barton, William A. (September 1981). "Capsule Reviews". The Space Gamer (43). Steve Jackson Games: 28–29.
- ^ Polling, Michael (December 1981 – January 1982). "Open Box". White Dwarf. No. 28. Games Workshop. p. 14.