Liath: WorldSpiral (Russian: Лиат: Спираль мира) is a 1998 Russian adventure video game developed by Amber Company and Exortus, and published by Project Two Interactive for Windows.
Liath: WorldSpiral | |
---|---|
Platform(s) | Windows |
Release | 1998 |
Genre(s) | Adventure |
Production
editThe surrealist design of the game took around two years to develop.[1] Oleg Kozhukhov served as the game's director and producer.[2]
Plot and gameplay
editThe player is a magician named Criss who is looking for a friend named Tiche, who disappeared many years ago in a place called Azeretus.
Gameplay involves talking to characters, solving puzzles, and exploring the environment.
Critical reception
editAdventure Gamers was not impressed with the English translation of the game.[3] Just Adventure gave high praise to the title's visual aesthetic.[4] NQuest felt the game didn't have a very distinct plot.[5] Game Over felt the game promised too much and undelivered.[6] Quandaryland thought the game had charm despite its many flaws.[7]
References
edit- ^ "Liath Design page". www.amber.ru. Retrieved 2018-03-30.
- ^ "Liath Crew/Credits page".
- ^ "Liath Review". Adventure Gamers. 19 May 2002. Retrieved 2018-03-30.
- ^ "Review: Liath". 2002-10-22. Archived from the original on 2002-10-22. Retrieved 2018-03-30.
- ^ "Нафталиновые Квесты - Лиат: Спираль мира". nquest.ucoz.com. Retrieved 2018-03-30.
- ^ Nim, Pseudo. "Game Over Online ~ Liath". www.game-over.net. Retrieved 2018-03-30.
- ^ "Liath Review by Quandary". 2008-06-22. Archived from the original on 2008-06-22. Retrieved 2018-03-30.