LDS-1 (Line Drawing System-1) was a calligraphic (vector, rather than raster) display processor and display device created by Evans & Sutherland in 1969.[1] This model was known as the first graphics device with a graphics processing unit.[2]
![](http://upload.wikimedia.org/wikipedia/commons/thumb/0/05/Evans_%26_Sutherland_LDS-1_%281%29.jpg/220px-Evans_%26_Sutherland_LDS-1_%281%29.jpg)
Features
editIt was controlled by a variety of host computers. Straight lines were smoothly rendered in real-time animation. General principles of operation were similar to the systems used today: 4x4 transformation matrices, 1x4 vertices. Possible uses included flight simulation (in the product brochure there are screenshots of landing on a carrier), scientific imaging and GIS systems.
History
editThe first LDS-1 was shipped to the customer (BBN) in August 1969. Only a few of these systems were ever built. One was used by the Los Angeles Times as their first typesetting/layout computer. One went to NASA Ames Research Center for Human Factors Research. Another was bought by the Port Authority of New York to develop a tugboat pilot trainer for navigation in the harbor. The MIT Dynamic Modeling had one, and there was a program for viewing an ongoing game of Maze War. [3][4]
See also
edit- Case Western Reserve University § Computing, where Project Logos had an LDS-1.
References
edit- ^ Evans & Sutherland Computer Corp. and DEC (January 1970). "LDS-1/PDP-10 Display System" (PDF). Evans & Sutherland.
- ^ Evans, David C (March 1971). "Graphical Man-Machine Communications (semi-annual technical report for 1 July 1970 to 31 December 1971" (PDF). Defense Advanced Research Projects Agency. Archived from the original (PDF) on March 4, 2016.
- ^ "DigiBarn Events: David Lebling describes Maze at MIT (1974+)". www.digibarn.com. Retrieved 2021-08-04.
- ^ Moss, Richard (2015-05-21). "The first first-person shooter". Polygon. Retrieved 2021-08-04.