Forgotten Realms modules and sourcebooks are modules (adventures) and sourcebooks (campaign setting information) printed for the Forgotten Realms campaign setting in the Dungeons & Dragons fantasy role-playing game.
Modules
edit1st edition adventures
editTitle | Author | Date | Subject | Pages | Item # | Levels | ISBN | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence. | ||||||||||||
Ruins of Adventure | Mike Breault, David Cook, Jim Ward, Steve Winter | August 1988 | Based on Pool of Radiance. Connected Short Adventures. | 96 | FRC1 | Any | 0-88038-588-X | |||||
Curse of the Azure Bonds | Jeff Grubb, George MacDonald | April 1989 | Based on novel; tie-in to game. | 96 | FRC2 | 6–9 | 0-88038-606-1 | |||||
H—The Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem battles in Forgotten Realms AD&D adventures. | ||||||||||||
Bloodstone Pass | Douglas Niles, Michael Dobson | August 1985 | Battlesystem required. | 64 | H1 | 13–17 | 0-394-54856-6 | |||||
The Mines of Bloodstone | Michael Dobson, Douglas Niles | January 1, 1987 | Battlesystem recommended. | 32 | H2 | 16–18 | 0-88038-312-7 | |||||
The Bloodstone Wars | Michael Dobson, Douglas Niles | July 1, 1987 | Battlesystem recommended. | 32 | H3 | 17–20 | 0-88038-398-4 | |||||
The Throne of Bloodstone | Douglas Niles, Michael Dobson | May 1, 1988 | Battlesystem optional. | 32 | H4 | 18–100 | 0-88038-560-X | |||||
N—Novice | ||||||||||||
Treasure Hunt | Aaron Allston | 1986 | FR module (retroactive). | 36 | N4 | 0–1 | 0-88038-326-7 | |||||
Under Illefarn | Steve Perrin | 1987 | First labelled FR module. | 48 | N5 | 0–3 | 0-88038-489-1 | |||||
OA—Oriental Adventures was originally its own campaign setting, but the setting has been incorporated into Forgotten Realms. | ||||||||||||
Swords of the Daimyo | David Cook | March 1986 | ― | 68 | OA1 | 6–10 | 0-88038-273-2 | |||||
Night of the Seven Swords | Jon Pickens, David Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James Ritchie | December 1986 | ― | 52 | OA2 | 6–8 | 0-88038-327-5 | |||||
Ochimo: The Spirit Warrior | Jeff Grubb and David Cook | May 1987 | ― | 48 | OA3 | 5–7 | 0-88038-393-3 | |||||
Blood of the Yakuza | David Cook | August 1987 | ― | 76 | OA4 | ― | 0-88038-401-8 | |||||
Mad Monkey vs. the Dragon Claw | Jeff Grubb | January 1989 | First OA adventure with Forgotten Realms branding. | 56 | OA5 | 6–9 | 0-88038-624-X |
2nd edition adventures
editTitle | Author | Date | Subject | Pages | Series # | Levels | ISBN | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms. | ||||||||||||
Halls of the High King | Ed Greenwood | 1990 | ― | 64 | FA1 | 6-10 | 0-88038-881-1 | |||||
Nightmare Keep | Rick Swan | 1991 | ― | 64 | FA2 | 18–20 | 1-5607-6147-4 | |||||
FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica. | ||||||||||||
Fires of Zatal | Jeff Grubb, Tim Beach | 1991 | ― | 64 | FMA1 | 1–3 | 1-5607-6139-3 | |||||
Endless Armies | Jeff Grubb | 1991 | ― | 32 | FMA2 | 4–6 | 1-5607-6146-6 | |||||
City of Gold | John Nephew, Jonathan Tweet | 1992 | ― | 210 | FMQ1 | 4–6 | 1-5607-6322-1 | |||||
FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms. | ||||||||||||
Storm Riders | Troy Denning | 1990 | ― | 64 | FRA1 | 5–7 | 0-88038-834-X | |||||
Black Courser | Troy Denning | 1990 | ― | 64 | FRA2 | 6–9 | 0-88038-858-7 | |||||
Blood Charge | Troy Denning | 1990 | ― | 64 | FRA3 | 7–10 | 0-88038-889-7 | |||||
FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novels. | ||||||||||||
Shadowdale | Ed Greenwood | 1989 | ― | 52 | FRE1 | 5–8 | 0-88038-720-3 | |||||
Tantras | Ed Greenwood | 1989 | ― | 48 | FRE2 | 6–9 | 0-88038-748-3 | |||||
Waterdeep | Ed Greenwood | 1989 | ― | 48 | FRE3 | 6–9 | 0-88038-757-2 | |||||
FRM—Forgotten Realms Mission | ||||||||||||
Jungles of Chult | James Lowder, Jean Rabe | 1993 | ― | ― | FRM1 | 5–8 | ||||||
FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms. | ||||||||||||
Haunted Halls of Eveningstar | Ed Greenwood | 1992 | ― | 32 | FRQ1 | 1–5 | 1-5607-6325-6 | |||||
Hordes of Dragonspear | William W. Connors | 1992 | Battlesystem options. | 32 | FRQ2 | 10–12 | 1-56076-333-7 | |||||
Doom of Daggerdale | Wolfgang Baur | 1993 | First module for use with revised Forgotten Realms. | 32 | FRQ3 | 1–3 | 1-5607-6654-9 | |||||
LC—Living City | ||||||||||||
Gateway to Ravens Bluff | Role Playing Game Association | 1989 | sourcebook | 64 | LC1 | 1-3 | ||||||
Inside Ravens Bluff | ― | 1990 | sourcebook | 64 | LC2 | N/A | 1-5607-6048-6 | |||||
Nightwatch in the Living City | Walter Baas, Kira Glass | 1991 | ― | 32 | LC3 | 1 | 1-5607-6068-0 | |||||
Port of Ravens Bluff | Role Playing Game Association | 1991 | sourcebook, includes 3-D fold-up ship | 64 | LC4 | N/A | 1-5607-6120-2 | |||||
OA—Oriental Adventures was originally its own campaign setting (see Kara-Tur OA series), but from OA5 was incorporated into Forgotten Realms. FROA is Forgotten Realms Oriental Adventures | ||||||||||||
Ronin Challenge | Curtis Smith, Rick Swan | 1989 | ― | 96 | OA6 | 5–8 | 0-88038-749-1 | |||||
Test of the Samurai | Rick Swan | 1989 | Sequel to OA6. | 96 | OA7 | 6–9 | 0-88038-775-0 | |||||
Ninja Wars | Nigel Findley | 1990 | ― | 96 | FROA1 | 6–9 | 0-88038-895-1 | |||||
Dungeon Crawl series of stand-alone modules | ||||||||||||
Undermountain: The Lost Level | Steven Schend | 1996 | ― | 32 | 9519 | 7–9 | 0-7869-0399-6 | |||||
Undermountain: Maddgoth's Castle | Steven Schend | 1996 | ― | 32 | 9528 | 7–10 | 0-7869-0423-2 | |||||
Undermountain: Stardock | Steven Schend | 1996 | ― | 32 | 9538 | 10–14 | 0-7869-0451-8 | |||||
Hellgate Keep | Steven Schend | 1998 | ― | 32 | 9562 | 9–12 | 0-7869-0786-X | |||||
The Dungeon of Death | Jason Carl | 2000 | ― | 32 | 11622 | 7–9 | 0-7869-1622-2 | |||||
Marco Volo trilogy | ||||||||||||
Marco Volo: Departure | Anthony Pryor | 1994 | ― | 32 | 9444 | 6–8 | 1-5607-6848-7 | |||||
Marco Volo: Journey | Anthony Pryor | 1994 | ― | 32 | 9450 | 6–8 | 1-5607-6869-X | |||||
Marco Volo: Arrival | Anthony Pryor | 1994 | ― | 32 | 9455 | 6–8 | 1-5607-6890-8 | |||||
Randal Morn trilogy | ||||||||||||
The Sword of the Dales | Jim Butler | 1995 | ― | 32 | 9484 | 1-4 | 0-7869-0126-8 | |||||
The Secret of Spiderhaunt | Jim Butler | 1995 | ― | 32 | 9485 | 1-4 | 0-7869-0150-0 | |||||
The Return of Randal Morn | Jim Butler | 1995 | ― | 32 | 9488 | 1-4 | 0-7869-0170-5 | |||||
Castle Spulzeer story | ||||||||||||
Castle Spulzeer | Doug Stewart | 1997 | Set in the Forgotten Realms and concludes in the Ravenloft adventure The Forgotten Terror. | 64 | 9544 | 8–12 | 0-7869-0669-3 | |||||
The Forgotten Terror | William W. Connors | 1997 | Uses the Ravenloft setting and may be played as a stand-alone or as the sequel to the Forgotten Realms adventure Castle Spulzeer. | ― | 9537 | 10–12 | ||||||
Stand-alone modules | ||||||||||||
The Accursed Tower | R.A. Salvatore | 1999 | Reviewed in Envoyer magazine #32. | 32 | 11337 | 1–3 | 0-7869-1337-1 | |||||
For Duty and Deity | Dale Donovan | 1998 | Four adventures that can be played individually or as a series. | 64 | 9574 | 10–12 | 0-7869-1234-0 | |||||
Four from Cormyr | John Terra | 1997 | ― | 128 | 9531 | 9–12 | 0-7869-0646-4 | |||||
How the Mighty Are Fallen | "Slade" Henson | 1996 | For use with the Netheril: Empire of Magic campaign setting. | 66 | 9540 | 11–14 | 0-7869-0537-9 | |||||
Kidnapped | Tom Prusa | 1998 | For use with the City of Ravens Bluff sourcebook. Adaptable for any low to high level campaign. | 32 | 9590 | Variable | ||||||
Wyrmskull Throne | Steven Schend and Thomas M. Reid | 1999 | ― | 60 | 11405 | 4–7 | 0-7869-1405-X |
3rd edition adventures
edit4th edition adventures
editTitle | Author | Date | Pages | Levels | Item # | ISBN |
---|---|---|---|---|---|---|
Scepter Tower of Spellgard | David Noonan, Greg A. Vaughan | September 16, 2008 | 96 | 2–5 | 217647400 | 978-0-7869-4954-0 |
Halls of Undermountain | Shawn Merwin, Matt Sernett | April 17, 2012 | 96 | 1–5 | 620-38855000-001 EN | 978-0-7869-5994-5 |
5th edition adventures
editTitle | Author | Date | Subject | Pages | Levels | ISBN | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Tyranny of Dragons series | ||||||||||||
Hoard of the Dragon Queen | Wizards RPG Team, Kobold Press[2] | August 19, 2014 | The Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. | 96 | 1-8 | 978-0-7869-6564-9 | ||||||
The Rise of Tiamat | Wizards RPG Team, Kobold Press[2] | November 4, 2014 | This sequel to Hoard of the Dragon Queen, pits players against the 5-headed draconic goddess Tiamat. | 96 | 8-15 | 978-0-7869-6565-6 | ||||||
Tyranny of Dragons (includes 2 adventures) | Wizards RPG Team, Kobold Press | October 22, 2019 | Includes Hoard of the Dragon Queen and The Rise of Tiamat. Rereleased in 2023 with new art (ISBN 978-0-7869-6865-7).[3] | 224 | 1-15 | 978-0-7869-6697-4 | ||||||
Waterdeep series | ||||||||||||
Waterdeep: Dragon Heist | Wizards RPG Team | September 18, 2018 | An urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. | 256 | 1-5[4] | 978-0-7869-6625-7 | ||||||
Waterdeep: Dungeon of the Mad Mage | Wizards RPG Team | November 20, 2018 | Dungeon crawl in the classic Undermountain lair. | 320 | 5-20[5] | 978-0-7869-6626-4 | ||||||
Standalone adventures | ||||||||||||
Lost Mine of Phandelver | Wizards RPG Team | July 15, 2014 | Part of the 2014 Starter Set. | ― | 1–5 | 978-0-7869-6559-5 | ||||||
Princes of the Apocalypse | Wizards RPG Team, Sasquatch Game Studios[6] | April 7, 2015 | Across the North of Faerûn, four different elemental cults have caused natural disasters. Secretly, the cults have come together to unleash an unknown catastrophic force. | 256 | 1-15 | 978-0-7869-6578-6 | ||||||
Out of the Abyss | Wizards RPG Team, Green Ronin[7] | September 15, 2015 | After escaping capture by Drow Elves with a group of other prisoners, player find that demons have a stronger influence in the Underdark than expected. | 256 | 1-15 | 978-0-7869-6581-6 | ||||||
Curse of Strahd | Wizards RPG Team | March 15, 2016 | Adventurers are mysteriously drawn to the realm of Barovia which is surrounded by deadly fog and ruled by the vampire wizard Strahd von Zarovich. | 256 | 1-10 | 978-0-7869-6598-4 | ||||||
Storm King's Thunder | Wizards RPG Team | September 6, 2016 | Storm King Hekaton is missing, leaving the Giant races to raid the Sword Coast. | 256 | 1-11 | 978-0-7869-6600-4 | ||||||
Tomb of Annihilation | Wizards RPG Team | September 19, 2017 | A curse is slowly killing anyone who has ever been raised from the dead. Clues lead to the dinosaur-inhabited ancient jungles of Chult. | 256 | 1-9+ | 978-0-7869-6610-3 | ||||||
Dragon of Icespire Peak | Wizards RPG Team | June 24, 2019 | Part of the Essentials Kit. | ― | 1–6 | 978-0-7869-6683-7 | ||||||
Baldur's Gate: Descent Into Avernus | Wizards RPG Team | September 17, 2019 | The city of Baldur's Gate falls under the influence of evil gods, so adventurers must search for redemption in Avernus, the first layer of the Nine Hells. | 256 | 1-13 | 978-0-7869-6676-9 | ||||||
Icewind Dale: Rime of the Frostmaiden | Chris Perkins et al.[8] | September 15, 2020 | In Icewind Dale, lesser deity Auril the Frostmaiden has plunged the land into everlasting winter. | 320 | 1-12[9] | 978-0-7869-6698-1 |
Supplements
edit1st edition supplements
editTitle | Author | Date | Pages | Series # | ISBN |
---|---|---|---|---|---|
Forgotten Realms Campaign Set (boxed set) | Ed Greenwood, with Jeff Grubb, and Karen Martin | 1987 | ― | ― | 0-8803-8472-7 |
City System | ― | 1988 | ― | ― | 0-88038-600-2 |
Lords of Darkness | ― | 1988 | 96 | ― | 0-88038-622-3 |
Waterdeep and the North | Ed Greenwood | March 1, 1988 | 64 | FR1 | 0-88038-490-5 |
Moonshae | Douglas Niles | December 1987 | 64 | FR2 | 0-88038-494-8 |
Empires of the Sands | Scott Haring | March 1, 1988 | 64 | FR3 | 0-88038-539-1 |
The Magister | Ed Greenwood and Steve Perrin | June 1988 | 64 | FR4 | 0-88038-564-2 |
The Savage Frontier | Jennell Jaquays[a] | September 1988 | 64 | FR5 | 0-88038-593-6 |
Dreams of the Red Wizards | Steve Perrin | February 1989 | 64 | FR6 | 0-88038-615-0 |
2nd edition supplements
edit- FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed.
- FOR-Forgotten Realms Accessories are designed for the Realms universe.
- FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
Title | Author | Date | Pages | Series # | ISBN |
---|---|---|---|---|---|
Hall of Heroes | Tactical Strategy Rules | April 1989 | 210 | FR7 | 0-88038-711-4 |
Cities of Mystery | Jean Rabe | August 1989 | 64 | FR8 | 0-88038-744-0 |
The Bloodstone Lands | R.A. Salvatore | December 1, 1989 | 64 | FR9 | 0-88038-771-8 |
Old Empires | Scott Bennie | March 1990 | 96 | FR10 | 0-88038-821-8 |
Dwarves Deep | Ed Greenwood | January 1991 | 210 | FR11 | 0-88038-880-3 |
The booklet details the various types of dwarves found in the Forgotten Realms. The book itself is printed on parchment-colored paper,[10] and is wrapped in a three-panel removable gatefold cover. The contents include the current situation concerning dwarves in the campaign world.[11] It was published by TSR as product 9300 in 1990. | |||||
Horde Campaign | Curtis M. Scott | June 1991 | 210 | FR12 | 1-56076-130-X |
Anauroch | Ed Greenwood | November 1991 | 96 | FR13 | 1-56076-126-1 |
The 96 page booklet includes an introduction and detailed descriptions of places and races in the great desert Anauroch. It includes a fold-out poster with a map of the region. Cover art is by Brom and interior art is by Valerie Valusek. | |||||
The Great Glacier | Rick Swan | September 1992 | 210 | FR14 | 1-56076-324-8 |
Gold & Glory | Tim Beach | December 1992 | 64 | FR15 | 1-56076-334-5 |
The Shining South | Tom Prusa | May 1993 | 96 | FR16 | 1-56076-595-X |
Draconomicon | Nigel Findley | 1990 | 128 | FOR1 | 0-88038-876-5 |
The Drow of the Underdark | Ed Greenwood | 1990 | 128 | FOR2 | 1-56076-132-6 |
Pirates of the Fallen Stars | Curtis Scott | 1992 | ― | FOR3 | 1-56076-320-5 |
The Code of the Harpers | Ed Greenwood | 1993 | 128 | FOR4 | 1-5607-6644-1 |
Translated into German and reviewed in Envoyer magazine #40. | |||||
Elves of the Evermeet | Various | 1994 | 128 | FOR5 | 1-5607-6829-0 |
The Seven Sisters | Ed Greenwood | 1995 | 128 | FOR6 | 0-7869-0118-7 |
Giantcraft | Ray Winninger | 1995 | 128 | FOR7 | 0-7869-0163-2 |
Pages from the Mages | Ed Greenwood, Tim Beach | 1995 | 128 | FOR8 | 0-7869-0183-7 |
Wizards and Rogues of the Realms | William W. Conners | 1995 | 128 | FOR9 | 0-7869-0190-X |
Warriors and Priests of the Realms | ― | 1996 | 128 | FOR10 | 0-7869-0368-6 |
Cult of the Dragon | Dale Donovan | 1998 | 128 | FOR11 | 0-7869-0709-6 |
Translated into German and reviewed in Envoyer magazine #26. | |||||
Demihumans of the Realms | Roger E. Moore | 1998 | 96 | FOR12 | 0-7869-1316-9 |
Secrets of the Magister | Ed Greenwood | 2000 | 128 | FOR13 | 0-7869-1430-0 |
Reviewed in Envoyer magazine #44. | |||||
The Dalelands | L. Richard Baker III | 1993 | 64 + map | FRS1 | 1-5607-6667-0 |
Translated into German and reviewed in Envoyer magazine #39. | |||||
Aurora's Whole Realms Catalog | ― | 1992 | 160 | ― | 1-5607-6327-2 |
Cormyr | ― | 1994 | 64 | ― | 1-5607-6818-5 |
Translated into German and reviewed in Envoyer magazine #26. | |||||
Demihuman Deities | ― | 1998 | 192 | ― | 0-7869-1239-1 |
Drizzt Do'Urden's Guide to the Underdark | Eric L. Boyd | 1999 | 128 | ― | 0-7869-1509-9 |
Drizzt Do'Urden's Guide to the Underdark was published by Wizards of the Coast, written by Eric L. Boyd, and published in 1999.[12] It details the Underdark in the north and west of Faerûn, including the city of Menzoberranzan. The book has Drizzt Do'Urden as its nominal guide.[12] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark.[12] A critical review describes it as "...the single-most comprehensive sourcebook on the realms of the Underdark that lie beneath the Sword Coast. It talks about the major peoples of the Underworld and details dozens of cities, including Menzoberranzan". It further states, "...Boyd's extensive research results in Underdark being full of tiny references."[13] | |||||
Elminster's Ecologies | ― | 1994 | 210 | ― | 1-5607-6917-3 |
Boxed set containing nine booklets. | |||||
Elminster's Ecologies Appendix I: The Battle of Bones / Hill of Lost Souls | ― | 1995 | ― | ― | 0-7869-0115-2 |
Elminster's Ecologies Appendix II: The High Moor / The Serpent Hills | ― | 1995 | ― | ― | 0-7869-0171-3 |
Empires of the Shining Sea | ― | 1999 | 192 | ― | 0-7869-1237-5 |
Faiths & Avatars | ― | 1996 | 192 | ― | 0-7869-0384-8 |
Forgotten Realms Adventures | Jeff Grubb, Ed Greenwood | March 1990 | 160 | ― | 0-88038-828-5 |
The Forgotten Realms Atlas | ― | 1990 | 210 | ― | 0-8803-8857-9 |
Forgotten Realms Campaign Setting | ― | 1993 | ― | ― | 1-5607-6617-4 |
Revised version published in 1996 | |||||
Heroes' Lorebook | ― | 1995 | 160 | ― | 0-7869-0412-7 |
The Horde | ― | 1990 | Boxed set | ― | 0-88038-868-4 |
Maztica Campaign Set | ― | 1991 | Boxed set | ― | 1-56076-084-2 |
Netheril: Empire of Magic | ― | 1996 | 160 | ― | 0-7869-0437-2 |
The North: Guide to the Savage Frontier | ― | 1996 | 192 | ― | 0-7869-0391-0 |
Player's Guide to the Forgotten Realms Campaign | ― | 1993 | 132 | ― | 1-56076-695-6 |
Sea of Fallen Stars | ― | 1999 | 192 | ― | 0-7869-1393-2 |
Reviewed in Envoyer magazine #38. | |||||
Spellbound | ― | 1995 | Boxed set | ― | 0-7869-0139-X |
The Ruins of Myth Drannor | ― | 1993 | Boxed set | ― | 1-5607-6569-0 |
The Ruins of Undermountain | ― | 1991 | Boxed set | ― | 1-5607-6061-3 |
The Ruins of Undermountain II: The Deep Levels | ― | 1994 | Boxed set | ― | 1-5607-6821-5 |
Ruins of Zhentil Keep | ― | 1995 | Boxed set | ― | 0-7869-0109-8 |
The Vilhon Reach | ― | 1996 | ― | ― | 0-7869-0400-3 |
Villains' Lorebook | ― | 1998 | 159 | ― | 0-7869-1236-7 |
Volo's Guide to All Things Magical | ― | 1996 | 128 | ― | 0-7869-0446-1 |
Volo's Guide to Cormyr | ― | 1995 | 240 | ― | 0-7869-0151-9 |
Volo's Guide to the Dalelands | ― | 1996 | 240 | ― | 0-7869-0406-2 |
Volo's Guide to the Dalelands details the Dalelands, with its guide Volo taking readers from Daggerdale in the North through to the High Dale in the South.[14] Volo's rating system goes by five pipes or tankards to indicate a top tavern, five coins to mean high prices, and five daggers a dangerous place to hang out.[14] Locations and characters described in the book can be used as foundations on which proper Dalelands scenarios can be built.[14] This is the fifth installment of Volo's guides to the Forgotten Realms.[14] Trenton Webb reviewed Volo's Guide to the Dalelands for Arcane magazine, rating it a 6 out of 10 overall.[14] | |||||
Volo's Guide to the Sword Coast | ― | 1994 | 240 | ― | 1-56076-904-1 |
Volo's Guide to Waterdeep | ― | 1993 | 240 | ― | 1-56076-335-3 |
3rd edition supplements
edit4th edition supplements
editTitle | Author | Date | Subject | Pages | ISBN |
---|---|---|---|---|---|
Forgotten Realms Campaign Guide | Bruce R. Cordell, Ed Greenwood, and Chris Sims | August 19, 2008 | A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. | 288 | 978-0-7869-4924-3 |
Forgotten Realms Player's Guide | Rob Heinsoo, Logan Bonner, and Robert J. Schwalb | September 16, 2008 | Presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. Includes new feats, character powers, paragon paths, and epic destinies. | 160 | 978-0-7869-4929-8 |
Underdark | Andy Collins | January 19, 2010 | Provides information needed to run adventures in the Underdark, a subterranean domain beneath the surface of Faerûn. | 160 | 978-0-7869-5387-5 |
Halls of Undermountain | Matt Sernett and Shawn Merwin | April 17, 2012 | Adventure detailing the mega-dungeon of Undermountain that lies beneath the city of Waterdeep. | 96 | 978-0-7869-5994-5 |
Menzoberranzan: City of Intrigue | Wizards RPG Team | August 21, 2012 | Describes the drow city-state of Menzoberranzan in the Underdark. | 128 | 978-0-7869-6036-1 |
Neverwinter Campaign Setting | Erik Scott de Bie | August 16, 2011 | Describes the city-state of Neverwinter in the Sword Coast region. | 224 | 978-0-7869-5814-6 |
Ed Greenwood Presents Elminster's Forgotten Realms | Ed Greenwood | October 16, 2012 | An edition neutral sourcebook published as Wizards of the Coast transitioned Dungeons and Dragons for 4th edition to 5th edition. | 192 | 978-0-7869-6034-7 |
5th edition supplements
editNumerous books released between 2014 and 2024 applied to all settings, but used characters from Forgotten Realms as framing devices. These include: Volo's Guide to Monsters, Xanathar's Guide to Everything, Mordenkainen's Tome of Foes, Tasha's Cauldron of Everything, and Mordenkainen Presents: Monsters of the Multiverse.
Title | Author | Date | Subject | Pages | ISBN |
---|---|---|---|---|---|
Sword Coast Adventurer's Guide | Wizards RPG Team, Green Ronin[15] | November 3, 2015 | Describes the Sword Coast region of Faerûn. | 159 | 978-0-7869-6580-9 |
Forgotten Realms Player Guide (working title) | ― | 2025 | Adds new subclasses and backgrounds for characters in the Forgotten Realms. Describes factions that characters can join or oppose. | ― | |
Forgotten Realms Adventure Guide (working title) | ― | 2025 | Locations and lore about the Forgotten Realms for dungeon masters. | ― |
Notes
edit- ^ Credited as Paul Jaquays.
References
edit- ^ Mona, Erik; Jacobs, James; Dungeon Design Panel (November 2004). "The 30 Greatest D&D Adventures of All Time". Dungeon (116). Paizo Publishing: 68–81.
- ^ a b Grabianowski, Ed (31 May 2014). "The New D&D Adventures Will Include All the Dragons". io9.com. Archived from the original on 27 September 2015. Retrieved 6 August 2015.
- ^ Zambrano, J. R. (December 14, 2022). "D&D: That 'Tyranny of Dragons' Re-Release Gets a Swanky New Update". Bell of Lost Souls. Archived from the original on December 31, 2022. Retrieved December 31, 2022.
- ^ "Waterdeep: Dragon Heist". Wizards of the Coast. Archived from the original on 2018-06-06. Retrieved 2018-06-03.
- ^ "Waterdeep: Dungeon of the Mad Mage". Wizards of the Coast. Archived from the original on 2018-06-06. Retrieved 2018-06-04.
- ^ "Dungeons & Dragons: Princes of the Apocalypse". SLUG Magazine. 2015-08-23. Archived from the original on 2022-03-22. Retrieved 2022-03-22.
- ^ Hall, Charlie (2 September 2015). "Out of the Abyss: D&D's next campaign goes deep into the Underdark". Polygon. Archived from the original on 22 March 2022. Retrieved 22 March 2022.
- ^ Perkins, Chris (2020-06-18). "Adventure is a dish best served cold. Just announced: our next campaign, Icewind Dale: Rime of the Frostmaiden. #wotcstaff #dnd". Twitter. @ChrisPerkinsDnD. Archived from the original on 2020-06-23. Retrieved 2020-06-18.
- ^ Whitbrook, James (2020-06-18). "Inside Dungeons & Dragons' Chilling New Adventure, Rime of the Frostmaiden". io9. Archived from the original on 2020-06-19. Retrieved 2020-06-18.
- ^ "FR11 Dwarves Deep". RPG.net. Retrieved 2020-08-30.
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