The National Association of Collegiate Esports (NACE) is a North American collegiate esports association founded in 2016.[1] It is a nonprofit membership association organized by and on behalf of its members. With its members they are developing structure and tools needed to advance collegiate esports. Together, laying groundwork in: Eligibility, path to graduation, competition and scholarships. NACE is the largest member association of varsity esports programs in North America.
Sport | College esports |
---|---|
Founded | 2016 |
Countries | United States Canada |
Official website | nacesports |
Esports
editMembers
editThe association had 42 member colleges and universities in spring 2018[3] and over 200 by late 2022[4]
References
edit- ^ Grant, August E.; Meadows, Jennifer H. (2018). Communication Technology Update and Fundamentals: 16th Edition. Taylor & Francis. p. 401. ISBN 9781351334631.
- ^ "Esports Community". nsl.leaguespot.gg. Retrieved 2024-02-22.
- ^ Jenny, Seth E.; et al. (2018). "eSports Venues: A New Sport Business Opportunity". Journal of Applied Sport Management. 10 (1): 34–49. doi:10.18666/JASM-2018-V10-I1-8469. S2CID 169752608.
- ^ "NAC Esports". members.nacesports.org. Retrieved 2022-01-18.
- ^ "School Directory". NAC Esports.
- ^ "Anna Maria Esports Joins NECC". 2022-07-26.
{{cite journal}}
: Cite journal requires|journal=
(help) - ^ "Aces Esports - Aces Esports - University of Evansville". www.evansville.edu. Retrieved 2023-06-14.
- ^ Hatt, Coley. "Esports Begins at YCCC". York County Community College. Retrieved 2022-09-05.
External links
edit