Omnigon is a role-playing game published by Omnigon Games Inc. in 1989.

Description

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Omnigon is a science-fiction role-playing system.[1] Characters can be human or one of five alien races (animal-based humanoids - lizard people, cat-people, etc.).[1] There are six character classes: warrior, rogue, infiltrator, scout, Psionicist, and alpha knight (warriors with some psionics).[1] Character class chosen dictates what skills are available.[1] The game includes combat rules, equipment, and five levels of psionic abilities.[1]

Publication history

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Omnigon was designed by Dennis Craig, Scott Groves, Alan P. Widtmann, and Glenn Zaroski, and published by Omnigon Games Inc. in 1989 as a 60-page book.[1]

Reception

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Stewart Wieck reviewed Omnigon in White Wolf #21 (June/July 1990), rating it a 2 out of 5 and stated that "In all, this game includes everything you need to play a SF campaign, and while the rules are usable, the game falls short of establishing a mood or interesting background."[2]

Lawrence Schick called the game system "simple and rather trite".[1]

References

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  1. ^ a b c d e f g Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 306. ISBN 0-87975-653-5.
  2. ^ Wieck, Stewart (June–July 1990). "Capsule Reviews". White Wolf Magazine. No. 21. p. 32.{{cite magazine}}: CS1 maint: date format (link)