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Pioneer Plague is a game designed by Bill Williams for the Amiga computer[1] and published in 1988 by Mandarin Software and Terrific Software. It is one of the few games to use the Hold-And-Modify display mode of the Amiga for in-game graphics, a mode which allows thousands of colors to be displayed at once, but in a format that's better suited to static images than moving objects.[2] It may have been the first commercial game to use Hold-And-Modify.[citation needed] Pioneer Plague was not ported to other systems.
Pioneer Plague | |
---|---|
Developer(s) | Bill Williams[1] |
Publisher(s) | Terrific Software Mandarin Software |
Platform(s) | Amiga |
Release | 1988 |
Genre(s) | Action |
Mode(s) | Single-player |
Williams also wrote the 1986 Amiga game Mind Walker.[1]
Reception
editPioneer Plague received an 88% from Amiga Computing and 86% from Zzap!64.[3] British magazine Computer and Video Games was less enthusiastic with an overall score of 39%, commending the graphics but criticizing playability.[4]
References
edit- ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
- ^ "Amiga Hold and Modify". AmigaOS 3.5 Developer Docs.
- ^ "Pioneer Plague Reviews". Amiga Magazine Rack.
- ^ Dillon, Tony (February 1989). "Pioneer Plague". Computer and Video Games (88).
External links
edit- Pioneer Plague at MobyGames
- Pioneer Plague at Lemon Amiga