Scavengers of the Mutant World is a 1988 video game published by Interstel Corporation.
Scavengers of the Mutant World | |
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Publisher(s) | Interstel Corporation |
Release | 1988 |
Gameplay
editScavengers of the Mutant World is a game where a tribe of humans dwells in the ruins of Lau, and their young people forage once per year through the other post-nuclear-destruction ruins for anything they can use.[1]
Reception
editScorpia reviewed the game for Computer Gaming World, and stated that "Interstel may have attempted the impossible in trying to create a CRPG with replayability. Unfortunately, it was a rather limited goal for the game and the lack of a definite plotline works against it. In effect, the players end up with a diversion rather than an absorbing adventure. The good idea ends up being torpedoed by everything that comes before."[1]
Bruce E. Wiley for Quest Busters said "Most of my negative feelings weren't the program's fault, but due to my disappointment with the game's failure to deliver on the packaging's promises. Scavengers is a nice, simple RPG that beginners will find enjoyable and interesting."[2]
References
edit- ^ a b Scorpia (May 1989). "Scavengers of the Mutant World". Computer Gaming World. Vol. 1, no. 59. pp. 40–41.
- ^ https://mocagh.org/questbusters/qbustersVI6.pdf [bare URL PDF]
External links
edit- Review in Game Players PC Strategy Guide