Silo is a polygon/subdivision surfaces 3D modeling application created by Nevercenter. It has a focus on quick editing, a customizable interface (all mouse buttons and keyboard shortcuts can be assigned to any function), and a flexible workflow.[1][2]

Silo
Developer(s)Nevercenter
Stable release
2022.3 / 2022; 2 years ago (2022)
Operating systemmacOS, Microsoft Windows, Linux
Type3D computer graphics
LicenseProprietary
Websitewww.nevercenter.com/silo/

Silo 2, released in August 2007, added a high-polygon sculpting mode for creating normal maps and displacement maps, as well as improved texture mapping tools and scene management tools. Version 2.1 was released on August 13, 2008.[3]

Overview

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Silo 2 is a software that is devoted to modeling. It is normally used as part of a workflow along with a number of other software packages because Silo alone cannot perform tasks like texturing and animation.[4] It can be used for anything from creating 3D characters for video games and movies to exploring 3D architectural ideas. Silo also features an uncluttered design with a minimalistic user interface. It supports import and export of .sia, .sib, .obj, .3ds, .dxf, .fac, .dae, and .fbx, as well as the export only of .stl, .pov, and .rib.[5]

References

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  1. ^ "Silo 2 Review". 3D World. 96: 86–87. October 2007.
  2. ^ Zukerman, Erez. "Silo Is A No-Nonsense 3D Modeler". PCWorld. Retrieved 18 January 2013.
  3. ^ "Nevercenter Releases Silo 2.1 in new Core and Professional Versions, Announces 3D Modeling Wiki". Nevercenter. 2008-08-13. Archived from the original on 2008-08-28. Retrieved 2008-08-13.
  4. ^ "Silo".
  5. ^ "Feature List".
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