Starfall is a 1979 board game published by Yaquinto Publications.
Gameplay
editStarfall is a game where 2-4 empires in the 24th-century must find, conquer, and colonize other systems and as they also fight against each other.[1]
Reception
editJohn Filiatreau from The Courier-Journal of Louisville, Kentucky said that "The game does require a lot of imagination, a measure of patience, and a couple of free hours. It is not for casual play."[2]
Jeff Jacobson reviewed Starfall in The Space Gamer No. 29.[1] Jacobson commented that "Starfall is worth its price in cash and learning time. But there are other games more worthwhile."[1]
Steve List reviewed Starfall in Ares Magazine #8 and commented that "Starfall is reminiscent of earlier games like Stellar Conquest in that the players in general are competing over the colonization of a stellar cluster and in doing so may choose to pursue or avoid armed conflict."[3]
In Issue 25 of Phoenix, Doug Davies noted that this is primarily an economic game as opposed to a wargame. He concluded, "If this is your type of game, you are fairly experienced at boardgaming and have a liking for science fiction, I don't think you'll be disappointed with Starfall."[4]
References
edit- ^ a b c Jacobson, Jeff (July 1980). "Capsule Reviews". The Space Gamer (29). Steve Jackson Games: 26.
- ^ Filiatreau, John (18 November 1979). "Combat can prove costly in this war game". The Courier-Journal. p. 164 – via Newspapers.com.
- ^ List, Steve (May 1981). "An SF Game Sampler". Ares Magazine (8). Simulations Publications, Inc.: 25.
- ^ Davies, Doug (May–June 1980). "Thus You Shall Go to the Stars". Phoenix. No. 25. pp. 24–27.