System Simulation Ltd (SSL) is a software engineering company now specialising in text and multimedia information systems, based in Clerkenwell, central London, England, and founded in 1970 by George Mallen.[1]

System Simulation
Industrysoftware engineering
Founded1970
HeadquartersCovent Garden, Central London, England

Under the chairmanship of John Lansdown, following collaborative research work at the Royal College of Art, System Simulation carried out pioneering computer animation work, applying computer graphics techniques in TV and film creating many advertising sequences, the flight deck instrumentation readouts on the Nostromo spaceship for Ridley Scott's Alien,[2] and the animation of Martin Lambie-Nairn's original Channel 4 logo.[3]

More recently System Simulation has specialised in museum information systems, commercial and archival image library systems, information management and delivery for publishers, news services and professional and commercial organisations. MuseumIndex+, the museum information management system, supports collections management, digital archives and interactive public access.[citation needed] Clients include the British Museum, London Transport Museum, the Victoria and Albert Museum, Getty Images,[4] SCRAN (Scottish Cultural Resources Access Network) and Culture24. They develop content management systems, and CD-ROM/Web products and services for the publishing sector and for information service providers. The company provides technical support for the online services of Culture24, the UK's leading virtual museum resource.[5]

The company has often hosted meetings of the Computer Arts Society.[6]

Awards won by company and their clients

edit

References

edit
  1. ^ Mason, Catherine, ed. (2024). Creative Simulations: George Mallen and the Early Computer Arts Society. Springer Series on Cultural Computing. Springer Nature. pp. vii, 2. doi:10.1007/978-3-031-50620-8. ISBN 978-3-031-50619-2.
  2. ^ Mason, Catherine (2008). A Computer in the Art Room: The origins of British computer arts 1950–80. Hindringham NR21 0DP: JJG Publishing. pp. 223–235. ISBN 978-1-899163-89-2.{{cite book}}: CS1 maint: location (link)
  3. ^ Mason, Catherine (2008). A Computer in the Art Room: The origins of British computer arts 1950–80. Hindringham NR21 0DP: JJG Publishing. pp. 235–237. ISBN 978-1-899163-89-2.{{cite book}}: CS1 maint: location (link)
  4. ^ "Hulton Getty On-line".
  5. ^ Culture24 Site Credits, Culture24, retrieved 7 December 2009.
  6. ^ CAS Programme, Computer Arts Society, UK.
  7. ^ Best of the Web Archived 2012-07-08 at archive.today, Long Lived, retrieved 30 Aug 2012
  8. ^ Casual Curator Archived 2014-11-26 at the Portuguese Web Archive, Hack4Europe!, retrieved 30 Aug 2012
edit

51°30′42″N 0°7′15″W / 51.51167°N 0.12083°W / 51.51167; -0.12083