Talk:Aliens vs. Predator (2010 video game)
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Recent edit
editAm I totally off-beat when I think that using a game trailer as a source violates WP:RS, and the nature of the edits WP:OR? Eik Corell (talk) 06:29, 6 July 2009 (UTC)
Special editions
editArticle needs mention of the 3 types of release: The standard edition, the survivor edition and the hunter edition. HEY, MAYBE I'LL DO IT? -- Razorthe6249th (talk) 04:35, 7 February 2010 (UTC)
- Only if it can be properly referenced to a reliable source and has actual encyclopedic merit. Wikipedia isn't a sales site; nearly every game/movie/album is released in regular and "special" editions nowadays. Unless there's substantial information to impart other than "there are 3 editions", it doesn't merit coverage. --IllaZilla (talk) 08:58, 7 February 2010 (UTC)
- The pre-ordered games contain extra skins: Number 6 for the Aliens, Alien Mask for the Predators, and Kaneko for the Marines. Shouldn't that be included somewhere in the development? 75.157.115.154 (talk) 01:00, 22 April 2010 (UTC)
Demo
editA demo has been released via the PlayStation Store (I don't know if the demo is available elsewhere, but I know it's on the PlayStation Store since I have it), which should probably be referenced somewhere in this article (mainly because I'm pretty sure it's the first playable demo released and so it gives a good example of gameplay). 218.215.79.202 (talk) 10:07, 9 February 2010 (UTC)
Trophy Kill Was Not Removed in Demo Which Was Rated M
editIn the demo (rated M) the trophy kill for the predator involving the Marine was not removed as the article states. I believe this article needs to be re-written in order to provide more accurate information, and add onto it. The article does not even mention the demo. —Preceding unsigned comment added by 24.127.61.186 (talk) 02:02, 13 February 2010 (UTC)
- Making all manner of claims based on the demo is original research. It suffices to mention on what platforms the demo was made available and when. The game will be released in 4 days, and there should be plenty of reliable secondary source coverage soon available from which to source content about the gameplay. We do not try to write significant amounts of article content based on demos. --IllaZilla (talk) 03:08, 13 February 2010 (UTC)
- Demo was on PSN for PS3.Still, if the demo was rated M with the trophy kill intact, I believe it would be in the final game. (24.127.61.186 (talk) 22:06, 13 February 2010 (UTC))
UPDATE
editGuys! The game is released! Update the bloody page! --76.123.212.54 (talk) 05:07, 16 February 2010 (UTC)
- This isn't a "page", it's an encyclopedia article. It will be "updated" when someone (you?) takes the time to add reliably sourced encyclopedic content to it. Wikipedia is built entirely by volunteers, you know. --IllaZilla (talk) 06:13, 16 February 2010 (UTC)
- It is still a page though, you know. 203.217.150.69 (talk) 02:57, 18 February 2010 (UTC)
- You could start by putting the reception, at least. It got average to good press scores, according to the reviews I've seen so far. —Preceding unsigned comment added by 68.109.177.182 (talk) 19:05, 16 February 2010 (UTC)
- IllaZilla seems to have an attitude problem and a misunderstanding of what 'page' means and how language is used in general. Also, I think he should avoid using so many normative statements or implications. —Preceding unsigned comment added by 97.81.80.147 (talk) 04:11, 18 February 2010 (UTC)
- Not sure what you mean, but I assure you I don't have a misunderstanding with language in general. A lot of people, like 76.123.212.54 up there, think of Wikipedia articles as just "pages" for updating with any kind of info. My point was that these are more than mere pages, they are encyclopedia articles, so before we can update them we need to do the background research of finding reliable sources from which to verify the information we are adding. We also need to edit meaningfully, so that we ultimately create the best article possible, not just throw information in for the sake of "updating". Wikipedia has no deadline, so although it would be great for this article to be as up-to-date as possible it's actually preferrable for it to be developed at a slower pace, in order to ensure that it becomes a good article and not just another of the many "pages" full of original research and trivia. Notice that I also invited the editor above to be bold and add any reliably sourced information he/she cares to contribute. --IllaZilla (talk) 15:21, 18 February 2010 (UTC)
Marine Campaign
editDon't delete the update to this page that there ARE indeed cutscenes from third person perspective. Why delete the FACTS about this video game? —Preceding unsigned comment added by 174.58.228.206 (talk) 22:58, 21 February 2010 (UTC)
- It's not really significant. Many 1st-person shooters use 3rd-person perspective for cutscenes. Unless secondary reliable sources have seen fit to comment on it, then this isn't worth expounding on. --IllaZilla (talk) 23:12, 21 February 2010 (UTC)
- What? Reliable sources? IT'S IN THE GAME. How much more reliable can it be? Oh, you're right though. My version of the video game must have been misinformed. I'm adding the sentence about it being in third person because if Rebellion claimed to not include anything other than first person cutscenes, yet the game contains third person cutscenes, it's relevant. —Preceding unsigned comment added by 174.58.228.206 (talk • contribs) 23:47, 21 February 2010 (UTC)
- Are you referring to the campaign intro / outro? They're the only third person cutscenes I remember from the whole campaign. 203.217.150.68 (talk) 04:53, 22 February 2010 (UTC)
- I think you missed my point, which is that the whole topic of first-person vs. third-person cutscenes is unimportant and doesn't bear mentioning at all. There actually wasn't any source cited for the claim that there wouldn't be any third-person cutscenes, so the whole topic is immaterial. As I said, many FPS games use third-person perspective for cutscenes (all 4 Halos, The Darkness, and half the James Bond games, just to name a few off my shelf...plus I'm pretty sure several of the previous AVP games did as well); the fact that this game does too isn't at all significant. However, if some reliable secondary source sees fit to comment on the cutscenes themselves and the perspective shift therein, then we can add some meaningful content to the article to that effect. --IllaZilla (talk) 05:46, 22 February 2010 (UTC)
Multiplayer?
editI think someone should write about the multiplayer to give the reader more information about the game. Like a multiplayer section that talks about the different modes and the number of players etc. I haven't played the game yet, so I can't write about it. Everyone is out to get me (talk) 00:14, 14 March 2010 (UTC)
Trophy Kills vs. Stealth Kills
editThe Predator section gets a lengthy description of what types of Trophy Kills can be performed, while the Alien section barely mentions the Stealth Kills. I vouch that we either remove detail from the Predator section or add detail to the Alien section (Which I tried to do, but it wasreverted). 75.157.115.154 (talk) 04:53, 22 April 2010 (UTC)
The Plots are Interlinked
editIt should be mentioned that the three plots are interlinked. In the Predator plot, it mentions that the humans are looking for Tequila, interlinking the Marine and Predator levels so... the Predalien the Predator kills was probably the one Number 6 created at the end of the Alien level. 75.157.115.154 (talk) 21:30, 22 April 2010 (UTC)
Saved info from Bishop (Aliens)
editThe Bishop (Aliens) article is being merged to appropriate character lists. Here is information about the bishop character from the AVP game. I didn't know where else to put this since the article doesn't have character info.
- In the 2010 videogame Aliens versus Predator, Henriksen returns to play a Weyland-Yutani Industries chief director, Karl Bishop Weyland, a descendent of Charles Bishop Weyland bearing a striking resemblance to his ancestor. Four months prior to the events of the game, Weyland closes the Weyland-Yutani owned and run colony Freya's Prospect, located on the jungle planet BG-386, for undisclosed reasons. As the game unfolds, Weyland is revealed to have discovered an ancient pyramid on the planet similar to that found in Antarctica centuries earlier by his predecessor containing ancient yet perfectly functional Predator technology and a dormant Alien hive. Weyland uses the eggs found therein to secretly impregnate select colonists with Alien embryos, holding the resulting Alien newborns and their Queen prisoner within colony. Upon later activating a mysterious entrance to the pyramid, Weyland unwittingly frees the prisoner Aliens, the Aliens proceeding to wipe out most of the colonists and the incident eventually invoking the destruction of the colony by an elite Predator sent first to investigate the deaths of young members of his species before acting to prevent the humans from further discovering Predator technology.
- During the Marine campaign finale, he is revealed to be an android, fighting to retain a datapad with information discovered within the pyramid of some importance to both him and a rebel colony administrative android named Katya, both for undisclosed reasons. Despite being destroyed by the unnamed 'rookie' Marine main character, who successfully obtains his datapad at the request of Katya, another Karl Bishop Weyland identical to the last seems to resume his predecessor's role from an undisclosed location. This latest iteration of Weyland instructs the pilots of the dropship carrying the cryogenically frozen survivors of the Freya's Prospect incident - the rookie, Katya and Corporal Tequila, the latter of whom is carrying an Alien embryo - to utilize the data within the datapad to set their next course. The data is then revealed by the 'new' Weyland to be long-sought coordinates for the Alien homeworld.
Move discussion in progress
editThere is a move discussion in progress on Talk:Aliens versus Predator (video game) which affects this page. Please participate on that page and not in this talk page section. Thank you. —RMCD bot 20:00, 20 May 2014 (UTC)
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"Glaive-like"?
editGreetings all,
In the second paragraph of the' Predator' portion of AvP's gameplay treatise, the phrase "glaive-like" is used to describe the throwing-disk weapon that the Predator utilises. One presumes that this is in reference to the legendary five-pointed throwing star from the film, "Krull" - a cult classic, natch. In actuality, however, a glaive is a pole- or spear-based weapon, much akin to the halberd or voulge - & bears no resemblance to a shuriken, shaken, or other spinning death-frisbee.
Is it acceptable (or just plain sensible, even?) to reference a nonexistent, movie-based weapon for elaborative purposes - especially when the 'real-life' weapon, the glaive, shares no similarity whatsoever to the Predator's disk in question?
Am I being a little pedantic, perhaps? Care to add to/refute this line of thought? zarathustra (talk) 00:04, 3 June 2020 (UTC)